gmDoom
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Affichage des entrées 21-30 sur 58
Mis à jour le : 28 avr 2013 à 16h12

[ Bug Fixes ]
- Fixed mobjs not complying with MF_NOCLIP.

Mis à jour le : 28 avr 2013 à 14h00

[ Miscellaneous ]
- Changed the autoaim trace test mask.

Mis à jour le : 28 avr 2013 à 12h18

[ Bug Fixes ]
- Fixed autoaim targeting some NPCs that should be untargetable.

Mis à jour le : 28 avr 2013 à 11h57

[ Bug Fixes ]
- Difficulty now reflects the value of the cvar doom_skill when the session begins.

[ Misc ]
- Adjusted the position of MT_BOSSBRAIN's death explosions.

Mis à jour le : 28 avr 2013 à 11h37

[ Bug Fixes ]
- Caught a Lua error that occurred for users without an installed IWAD, which was introduced by the addition of on-demand texture loading.

Mis à jour le : 28 avr 2013 à 10h54

[ Bug Fixes ]
- Fixed the Berserk item failing to restore player health.

Mis à jour le : 28 avr 2013 à 10h23

[ Lua ]
- Added boolean field "loaded" to TexRect objects.
- Added "DOOM.OnMatSysReloaded" hook.

[ Optimizations ]
- Texture loading is now performed on-demand.

[ Bug Fixes ]
- Fixed a bug in flat generation that kept the first pixel from being written.

Mis à jour le : 14 avr 2013 à 10h24

Mis à jour le : 8 avr 2013 à 8h18

Mis à jour le : 5 avr 2013 à 10h36

- Added startup warning for users that still have the conflicting "Classic DOOM" legacy addon installed.