gmDoom
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Affichage des entrées 1-10 sur 58
Mis à jour le : 5 avr à 15h10

Mis à jour le : 5 avr à 1h08

Mis à jour le : 4 avr à 13h42

[ Bug Fixes for issues introduced in the 04/03/2014 Garry's Mod patch ]
- Fixed issue that prevented the "Downscale" postprocessing effect from being applied.
- Fixed issue that caused the automap to instantly vanish.
- Fixed errors related to entity removal.

[ New Features ]
- Added menu. Menu can be accessed with the concommand "doom_cl_menu_toggle". A bind to open the menu can be set from the "Client Options" submenu.

Mis à jour le : 5 juin 2013 à 10h16

[ Bug Fixes ]
- Fixed texture generation under Garry's Mod patch 165.

Mis à jour le : 5 juin 2013 à 9h23

Mis à jour le : 27 mai 2013 à 8h52

[ Miscellaneous ]
- Added clientside concommand "gmDoom_info"
- Added clientside concommand "gmDoom_spewaddons"

Mis à jour le : 16 mai 2013 à 20h08

[ Bug Fixes ]
- Caught an error that occurred while reporting a network error.

Mis à jour le : 16 mai 2013 à 12h37

[ Bug Fixes ]
- Caught a serverside Lua error that occurred after a player disconnected from the server.

Mis à jour le : 16 mai 2013 à 9h03

[ Optimizations ]
- Each texture now uses its own dedicated material when drawing. Previously, a single material shared by all draw operations would be assigned the desired texture when it was time to draw that texture. The new behavior should decrease draw times.

Mis à jour le : 15 mai 2013 à 17h15