Garry's Mod

Garry's Mod

gmDoom
< 1  2  3  4  5  6 >
Näytetään 21–30 / 59
Päivitys: 3. touko, 2013 klo 12.34

[ Bug Fixes ]
- Caught a crash that occurred on maps compiled without vvis and maps compiled with leaks.

[ Optimizations ]
- Modified the way visibility/audibility information for a map is stored, which should use less memory and have faster lookups.

[ Lua ]
- Added hook "DOOM.CanMonsterHearSound". Arguments are ( mobjListener, entEmitter, entTarget ). Return a boolean to override the results of the audibility test.
- Added bool BSP:IsClusterAudible( iSrcCluster, iDestCluster )
- Added bool BSP:IsClusterVisible( iSrcCluster, iDestCluster )
- Added bool BSP:HasVisInfo()
- BSP.GetPAS and BSP.GetPVS now return a table containing a series of range-defining tables with the keys "firstcluster" and "lastcluster".

[ Mapping ]
- Added inputs "disable", "enable", "goto", and "settarget" for monsters.
- Added outputs "onarrival", "ondamaged", "ondeath", "onhalfhealth", "ontargetacquired", "onrespawned", and "onwake" for monsters.
- Added keyvalue "blind" for monsters.

[ Miscellaneous ]
- Fist and Chainsaw no longer change the view angles when hitting non-NPC/non-Player entities.

Päivitys: 28. huhti, 2013 klo 16.12

[ Bug Fixes ]
- Fixed mobjs not complying with MF_NOCLIP.

Päivitys: 28. huhti, 2013 klo 14.00

[ Miscellaneous ]
- Changed the autoaim trace test mask.

Päivitys: 28. huhti, 2013 klo 12.18

[ Bug Fixes ]
- Fixed autoaim targeting some NPCs that should be untargetable.

Päivitys: 28. huhti, 2013 klo 11.57

[ Bug Fixes ]
- Difficulty now reflects the value of the cvar doom_skill when the session begins.

[ Misc ]
- Adjusted the position of MT_BOSSBRAIN's death explosions.

Päivitys: 28. huhti, 2013 klo 11.37

[ Bug Fixes ]
- Caught a Lua error that occurred for users without an installed IWAD, which was introduced by the addition of on-demand texture loading.

Päivitys: 28. huhti, 2013 klo 10.54

[ Bug Fixes ]
- Fixed the Berserk item failing to restore player health.

Päivitys: 28. huhti, 2013 klo 10.23

[ Lua ]
- Added boolean field "loaded" to TexRect objects.
- Added "DOOM.OnMatSysReloaded" hook.

[ Optimizations ]
- Texture loading is now performed on-demand.

[ Bug Fixes ]
- Fixed a bug in flat generation that kept the first pixel from being written.

Päivitys: 14. huhti, 2013 klo 10.24

Päivitys: 8. huhti, 2013 klo 8.18