gmDoom
< 1  2  3  4  5  6 >
Näytetään 1–10 / 58
Päivitys: 5. huhti klo 15.10

Päivitys: 5. huhti klo 1.08

Päivitys: 4. huhti klo 13.42

[ Bug Fixes for issues introduced in the 04/03/2014 Garry's Mod patch ]
- Fixed issue that prevented the "Downscale" postprocessing effect from being applied.
- Fixed issue that caused the automap to instantly vanish.
- Fixed errors related to entity removal.

[ New Features ]
- Added menu. Menu can be accessed with the concommand "doom_cl_menu_toggle". A bind to open the menu can be set from the "Client Options" submenu.

Päivitys: 5. kesä, 2013 klo 10.16

[ Bug Fixes ]
- Fixed texture generation under Garry's Mod patch 165.

Päivitys: 5. kesä, 2013 klo 9.23

Päivitys: 27. touko, 2013 klo 8.52

[ Miscellaneous ]
- Added clientside concommand "gmDoom_info"
- Added clientside concommand "gmDoom_spewaddons"

Päivitys: 16. touko, 2013 klo 20.08

[ Bug Fixes ]
- Caught an error that occurred while reporting a network error.

Päivitys: 16. touko, 2013 klo 12.37

[ Bug Fixes ]
- Caught a serverside Lua error that occurred after a player disconnected from the server.

Päivitys: 16. touko, 2013 klo 9.03

[ Optimizations ]
- Each texture now uses its own dedicated material when drawing. Previously, a single material shared by all draw operations would be assigned the desired texture when it was time to draw that texture. The new behavior should decrease draw times.

Päivitys: 15. touko, 2013 klo 17.15