gmDoom
< 1  2  3  4  5  6 >
Showing 1-10 of 58 entries
Update: Apr 5 @ 3:10pm

Update: Apr 5 @ 1:08am

Update: Apr 4 @ 1:42pm

[ Bug Fixes for issues introduced in the 04/03/2014 Garry's Mod patch ]
- Fixed issue that prevented the "Downscale" postprocessing effect from being applied.
- Fixed issue that caused the automap to instantly vanish.
- Fixed errors related to entity removal.

[ New Features ]
- Added menu. Menu can be accessed with the concommand "doom_cl_menu_toggle". A bind to open the menu can be set from the "Client Options" submenu.

Update: Jun 5, 2013 @ 10:16am

[ Bug Fixes ]
- Fixed texture generation under Garry's Mod patch 165.

Update: Jun 5, 2013 @ 9:23am

Update: May 27, 2013 @ 8:52am

[ Miscellaneous ]
- Added clientside concommand "gmDoom_info"
- Added clientside concommand "gmDoom_spewaddons"

Update: May 16, 2013 @ 8:08pm

[ Bug Fixes ]
- Caught an error that occurred while reporting a network error.

Update: May 16, 2013 @ 12:37pm

[ Bug Fixes ]
- Caught a serverside Lua error that occurred after a player disconnected from the server.

Update: May 16, 2013 @ 9:03am

[ Optimizations ]
- Each texture now uses its own dedicated material when drawing. Previously, a single material shared by all draw operations would be assigned the desired texture when it was time to draw that texture. The new behavior should decrease draw times.

Update: May 15, 2013 @ 5:15pm