The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Point The Way
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1-10/11개 항목을 표시 중
업데이트: 2017년 9월 30일 @ 오후 1시 59분

Version 1.0.9

Moved the signpost south of Steamcrag Camp over a bit to avoid a conflict with one of the lantern post mods.

업데이트: 2016년 2월 27일 @ 오후 3시 15분

Version 1.0.8

Moved the signpost group south of Dragon Bridge to the opposite side of the road to avoid a compatibility issue with Immersive Hold Borders.
Moved the signpost group in Winterhold closer to the mammoth skull to avoid a compatibility issue with ETaC.

업데이트: 2015년 10월 11일 @ 오후 2시 23분

Version 1.0.7

Added road signs for Kynesgrove.
Corrected positioning of signs and sign posts for shared assets used in other mods such as Cutting Room Floor.

업데이트: 2015년 7월 13일 @ 오전 12시 12분

Version 1.0.6

Corrected the positioning of a few road signs which were still stuck inside their posts, or slightly floating away from them.
Placed navmesh blocking boxes around all of the posts affected by the mod so that NPCs navigating the roadways will not try to walk through them. This includes any vanilla posts that I added signs to as well.

업데이트: 2015년 2월 11일 @ 오후 10시 21분

Version 1.0.5

Fixed placement of several of the Morthal signs that were either embedded into the posts or floating free away from them.

업데이트: 2014년 10월 30일 @ 오후 8시 15분

Version 1.0.4

Resolved a minor conflict in Stonehills with Enhanced Towns & Cities.

업데이트: 2014년 7월 13일 @ 오후 11시 18분

Version 1.0.3

Synced fixes from USKP 2.0.5.

업데이트: 2013년 10월 6일 @ 오후 8시 07분

Version 1.0.2

Moved the injected compatibility records to inject into Update.esm instead of Skyrim.esm to stop the CK from being annoying about it.

업데이트: 2013년 4월 3일 @ 오후 1시 59분

Version 1.0.1a

Woops! Forgot to check it for cleaning.

업데이트: 2013년 3월 20일 @ 오후 4시 03분

Version 1.0.1

Compatibility tweaks for my Keld-Nar village mod.
Fixed an issue that left the Oakwood mod by Thirteen Oranges without its sign post.