The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Point The Way
Ergebnisse 1–10 von 10
Update: 27. Feb. um 15:15 Uhr

Version 1.0.8

Moved the signpost group south of Dragon Bridge to the opposite side of the road to avoid a compatibility issue with Immersive Hold Borders.
Moved the signpost group in Winterhold closer to the mammoth skull to avoid a compatibility issue with ETaC.

Update: 11. Okt. 2015 um 14:23 Uhr

Version 1.0.7

Added road signs for Kynesgrove.
Corrected positioning of signs and sign posts for shared assets used in other mods such as Cutting Room Floor.

Update: 13. Juli 2015 um 0:12 Uhr

Version 1.0.6

Corrected the positioning of a few road signs which were still stuck inside their posts, or slightly floating away from them.
Placed navmesh blocking boxes around all of the posts affected by the mod so that NPCs navigating the roadways will not try to walk through them. This includes any vanilla posts that I added signs to as well.

Update: 11. Feb. 2015 um 22:21 Uhr

Version 1.0.5

Fixed placement of several of the Morthal signs that were either embedded into the posts or floating free away from them.

Update: 30. Okt. 2014 um 20:15 Uhr

Version 1.0.4

Resolved a minor conflict in Stonehills with Enhanced Towns & Cities.

Update: 13. Juli 2014 um 23:18 Uhr

Version 1.0.3

Synced fixes from USKP 2.0.5.

Update: 6. Okt. 2013 um 20:07 Uhr

Version 1.0.2

Moved the injected compatibility records to inject into Update.esm instead of Skyrim.esm to stop the CK from being annoying about it.

Update: 3. Apr. 2013 um 13:59 Uhr

Version 1.0.1a

Woops! Forgot to check it for cleaning.

Update: 20. März 2013 um 16:03 Uhr

Version 1.0.1

Compatibility tweaks for my Keld-Nar village mod.
Fixed an issue that left the Oakwood mod by Thirteen Oranges without its sign post.

Update: 15. März 2013 um 19:38 Uhr

Version 1.0

Initial public release.