The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Point The Way
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Mis à jour le : 27 fév à 15h15

Version 1.0.8

Moved the signpost group south of Dragon Bridge to the opposite side of the road to avoid a compatibility issue with Immersive Hold Borders.
Moved the signpost group in Winterhold closer to the mammoth skull to avoid a compatibility issue with ETaC.

Mis à jour le : 11 oct 2015 à 14h23

Version 1.0.7

Added road signs for Kynesgrove.
Corrected positioning of signs and sign posts for shared assets used in other mods such as Cutting Room Floor.

Mis à jour le : 13 juil 2015 à 0h12

Version 1.0.6

Corrected the positioning of a few road signs which were still stuck inside their posts, or slightly floating away from them.
Placed navmesh blocking boxes around all of the posts affected by the mod so that NPCs navigating the roadways will not try to walk through them. This includes any vanilla posts that I added signs to as well.

Mis à jour le : 11 fév 2015 à 22h21

Version 1.0.5

Fixed placement of several of the Morthal signs that were either embedded into the posts or floating free away from them.

Mis à jour le : 30 oct 2014 à 20h15

Version 1.0.4

Resolved a minor conflict in Stonehills with Enhanced Towns & Cities.

Mis à jour le : 13 juil 2014 à 23h18

Version 1.0.3

Synced fixes from USKP 2.0.5.

Mis à jour le : 6 oct 2013 à 20h07

Version 1.0.2

Moved the injected compatibility records to inject into Update.esm instead of Skyrim.esm to stop the CK from being annoying about it.

Mis à jour le : 3 avr 2013 à 13h59

Version 1.0.1a

Woops! Forgot to check it for cleaning.

Mis à jour le : 20 mar 2013 à 16h03

Version 1.0.1

Compatibility tweaks for my Keld-Nar village mod.
Fixed an issue that left the Oakwood mod by Thirteen Oranges without its sign post.

Mis à jour le : 15 mar 2013 à 19h38

Version 1.0

Initial public release.