The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

When Vampires Attack
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Εμφάνιση 1-10 από 18 καταχωρήσεις
Ενημέρωση: 11 Οκτ στις 1:59μμ

Version 2.0.6

The package used to hold an NPC inside an interior if they're already there was rooting them in place, which looked strange in most cases. This has been changed to a "sandbox near self" package that should keep them indoors but allow them to conduct normal activity.

Ενημέρωση: 19 Μαρ στις 1:09μμ

Version 2.0.5

Corrected a bad alias check in the MCM menu.

Ενημέρωση: 26 Φεβ στις 9:54μμ

Version 2.0.4

Added MCM menu to make turning on the script debugging easier.

Ενημέρωση: 2 Αυγ, 2014 στις 3:58μμ

Version 2.0.3

It was possible for dead or deleted vampires to trigger the combat detection routine. Papyrus can be really dumb.

Ενημέρωση: 25 Ιουλ, 2014 στις 5:58μμ

Ενημέρωση: 25 Ιουλ, 2014 στις 12:05πμ

Version 2.0.2

Added console debug option to enable log output needed for troubleshooting.

Ενημέρωση: 7 Ιουλ, 2014 στις 12:17πμ

Version 2.0.1

No One Escapes Cidhna Mine (MS02) has been added to the list of quest exemptions in Markarth.

Ενημέρωση: 22 Μαϊ, 2014 στις 8:10μμ

Version 2.0

Complete system overhaul borrowing heavily from the new code that powers Run For Your Lives. This became necessary in order to avoid a major conflict with new logic added by the UDGP to block vampire attacks when certain quests are running. The updated code consolidates the 7 attack handlers down to one quest, eliminating many redundant scripts, quests, and AI packs.
Synchronized necessary changes from UDGP 2.0.4.
If the protection quest is unable to start after 60 seconds, the mod will terminate the vampire attack rather than allowing it to proceed.
All edits to Dawnguard quest records have been removed. Affected quests and scripts will return to their original states.

Ενημέρωση: 22 Μαϊ, 2014 στις 8:09μμ

Ενημέρωση: 22 Μαϊ, 2014 στις 8:09μμ