Killing Floor 2
Оцінок: 264
KF-MayanArena
   
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Maps and Mods: Maps, Gamemodes, Survival, Objective
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Оновлено
662.841 MB
7 січ. 2018 о 3:20
19 січ. 2019 о 7:55

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KF-MayanArena

В колекціях (1) автора Pt.Jones
Pt.Jones KF2 Custom Maps
Предметів: 6
Опис
Description
A re-envisioning of the survival map Mayan Tombs from DeadFall Adventures, but completely rebuilt from scratch to fit a more personal and Killing Floor 2 style.

[paypal.me]



Features:
  • Custom Textures & Objects

  • Custom Trader

  • Custom SFX & FX

  • Custom Collectables

  • Numerous Dynamic Events (no spoiler :P)

  • 6 Randomized "Stand your ground" objectives

  • Full support for both "Survival" and "Endless" modes

  • Map optimized for short, normal, or long games and map reset

Version:
Final V2.0

Map Size:
Small

Recommended Difficulty:
All difficulties

Contributions:
Original map from the team behind DeadFall Adventure for creating such an awesome game and inspirational map!

A big special thanks to Konstantin Nosov[www.gildor.org] creator of UE Viewer and ActorX

Dev Notes:
Hello everyone!

I would just like to let you all know that I am deeply sorry for the late publish, I was planning to release this before Christmas along with updating all of my other maps. However, due to the fact that I was trying to polish it as much as possible before a public release and other personal matters, it was unfortunately delayed.

That being said I am completely happy to present you one of my lasted map! Not only does it feature a completely new play style I never worked with (Arena) and plenty of custom content, but I also wanted to create as many dynamic events as possible.

To any mappers out there, feel free to use any custom content found in this map for personal and non-commercial use. However, be sure give appropriate credits to the custom content ripper (Me) and the original team behind Deadfall Adventures.

You can make a difference!
Greetings! Enjoying my content so far and feel like helping out? Then feel free to leave back any feedback or suggestions.

Additionally, if you're feeling mighty generous and would like to help out even more, than I also gladly accept donations in any other shape or form.

Despite that fact that I always take great care and spend numerous amount of hours on each of my custom maps (I also try to consistently update them), my works will always remain free.

Therefore, not only would donations encourage me to carry out even more content that I absolutely love creating, but it will also greatly help on the way, so it really makes a difference.

Once again, I can't thank enough the entire KF2 community for their overwhelming positive and continues feedback for each published custom map, and I look forward on creating even more custom content!
Коментарів: 52
Zach Fett 17 лип. 2021 о 4:44 
Thanks for porting some Deadfall to KF2! You did a great job.
3 черв. 2020 о 17:33 
:butterfly:i am Speakless i♥it
Pt.Jones  [автор] 11 груд. 2019 о 3:51 
Hey all!

Just wanted to let everyone know that finally after so many setbacks and trying to polish the map as much as possible before the first public release, my latest custom map KF-BoathouseFinale is finally released!

Soon I shall begin making a revision of all my previous uploaded maps to ensure that they are working properly on the latest KF2 build.

Hope you all enjoy it as much as I did on creating it! :boomer:
漢字, 汉字 2 берез. 2019 о 3:12 
hello no function for me bugs :(
Pt.Jones  [автор] 19 січ. 2019 о 11:46 
Hey all, I would like to let you all know that version 2 is live and features several changes, such as making the map fully support endless mode, multiple defend objectives have been added and many other changes.

Be sure to check out the change log here. :B1:
ZestyMordant 22 лип. 2018 о 13:56 
Map is great, but that Tomb Closing/Poison at the end of trader for Boss round, honestly not cool, as hilarious as it was haha. Maybe a warning would be nice
Yeowskii 23 черв. 2018 о 19:21 
So I just got stuck in the trader room for the first time after having been subscribed for this long and... why not just teleport me out of the room instead of ruining the current round? Or maybe have some way to escape?
Buddy 12 черв. 2018 о 12:57 
My friend said every one got stuck in the trader room when the last boss spawned, this could have been fixed by now though.
HiTmAn 8 квіт. 2018 о 21:44 
really nice job u put lot effort in this just keep up and tnx
Pt.Jones  [автор] 23 берез. 2018 о 15:07 
Hello Everyone!

Just wanted to let you all know that I've finally published a video showreel of the map. Feel free to check it out and I hope you all enjoy it! :boomer: