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Long War Alien Pack
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396.338 MB
17 Ara 2015 @ 9:56
7 Ara 2016 @ 13:01
13 Değişiklik Notu ( görüntüle )

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Long War Alien Pack

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By Pavonis Interactive

This mod adds a series of new enemies to XCOM 2. It is an update to the Muton Centurion pack and replaces it entirely. It includes:

* Muton Centurion, a Muton leader with the ability to inspire its allies
* Muton Elite, a powerful Muton who can dominate in battle
* ADVENT Drone, a small, nimble crowd-control robot that hunts for hidden enemies
* Naja, an alien sharpshooter related to the Viper
* Sidewinder, a speedy alien skirmisher related to the Viper
* Sectoid Commander, a stronger sectoid with area-of-effect abilities
* ADVENT MEC Archer, a mechanized unit built to bombard at long ranges
* Chryssalid Soldier, a larger, strong Chryssalid
* Hive Queen, a monstrously large Chryssalid
* ADVENT Sentry, a soldier specializing in overwatch abilities
* ADVENT Grenadier, a soldier with a grenade launcher
* ADVENT Rocketeer, a soldier with a rocket launcher
* ADVENT Gunner, a suppression specialist
* Many of these have upgraded versions that appear later in the campaign, and the mod includes upgraded Vipers and Archons as well.

If you prefer just to use the old Muton Centurion mod, it's available as v1 of the Alien Pack on the Nexus ( http://www.nexusmods.com/xcom2/mods/5/?). v2 and later is the full Alien Pack, the same as this mod. You should unsubscribe from this mod to get it working properly.

------------------- CREDITS --------------------

Concept Artists
Dana Henderson (http://www.danaillustration.com/)
James "JCLewis" Karlson

Modeling and textures
Muton Centurion, ADVENT Drone, Naja, Sidewinder, Sectoid Commander, MEC Archer: James "JCLewis" Karlson
Muton Elite, Hive Queen: Chris "CapnBubs" Mansell (Twitter: @capnbubs)

Additional Artwork / Technical Artistry
Alexander "XMarksTheSpot" Behne
Dana Henderson

Technical Lead
Rachel "Amineri" Norman

Design Lead
John Lumpkin

Tim "Bilfdoffle" Evans
Lance D. Allen
Xavier Wynns
Matt Price


Free for noncommercial use: Modders are free to incorporate any code or other assets from this mod in their own, provided credit is given to Long War Studios in the appropriate places in mod releases.

--------------- COMPATIBILITY ----------------

This mod swaps the vanilla class X2Action_WallClimb.

----------- TROUBLESHOOTING ------------

NOTE: IF after the update you are getting floating ADVENT heads or other issues, you should exit the game and REGENERATE YOUR INI files by deleting all files in \Documents\My Games\XCOM2\XComGame\Config. These will be recreated on your next game start. (Additional tip: You can preserve your options settings by NOT deleting XComEngine.ini in this directory.)

XCOM2 Mod Troubleshooting Guide

NOTE 2: The Alternative Mod Launcher tends to give bad information about our mods. They don't conflict with each other.

DO NOT LOAD THIS MOD WITH LONG WAR 2. Its features are already incorporated.
Popüler Tartışmalar Tümünü Görüntüle (32)
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Difficulty increase?
< >
860 Yorum
VictorCruzGhiraldelli 10 Şub @ 10:16 
Do you ned to start a new game to be able to use this one? Or does it work with mid-progress campaigns?
NamThunder 10 Şub @ 7:48 
And with all the stun and disorient attacks, it's like having a lancer straight out of nowhere.
NamThunder 10 Şub @ 7:46 
All of them are fine, except for the drone. Come first with armor and dodge chance is pretty much a hard target.
_ALuX_ 6 Şub @ 16:15 

I wouldn't mind not having the drone in my game. Never cared about them. Annoying little buggers.
Deadput 21 Oca @ 22:41 
Eggers11bmre You do know that Pavonis Interactive isn't doing anything for WOTC right?

There is a community attempting to make a LWOTC but, I don't think their porting this mod.

If it was simple enough to just convert files for WOTC it would already be on the workshop by now, I hear for example the Drone has some issues.
Eggers11bmre 21 Oca @ 9:49 
WOTC please!
Deadput 5 Oca @ 15:25 
Why the hell would this mod affect your soldiers armor?
dqflynn 5 Oca @ 7:28 
I love the small amount of this mod I was able to experience because as soon as I got predator armor my soldiers were a bunch of floating heads. I've heard that the psi reanimation skill is what screws this up, so I'd love to see a fix. please?
necro55 4 Oca @ 18:05 
As I have only done light modding, I really have no idea what makes this incompatible with WotC, wish I knew how to fix it, i would already be working on it.
Any word form anyone n the community as to whether this has been picked up and worked on by others yet?
Deadput 3 Oca @ 15:24 
Does it look like anyone's making it for WOTC?

Anyways there is a community that is trying to make a WOTC version of LW2 but it's going to take a really long time until anything is done.