Team Fortress 2

Team Fortress 2

477 oy
MvM Skullcove
   
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Diğer: Halloween
Oyun Modu: Mann vs. Machine
Dosya Boyutu
Gönderilme
Güncellenme
11.655 MB
4 Haz 2015 @ 12:20
19 Haz 2015 @ 8:54
2 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
MvM Skullcove

Açıklama
A halloween themed MvM map.

Location: Somewhere
Population: 6 humans, 11 ghosts, hundreds of robots

Features 2 wave 666 missions. Nightmare (advanced) loaded by default
Horror (expert) can be enabled using the following console command:
tf_mvm_popfile mvm_skullcove_horror

Although the pop and nav files are packed. The workshop at the moment doesnt read those files. You can download them seperately here:
https://www.dropbox.com/s/6morek2bgw83h42/skullcove_res.zip?dl=1

However, as the workshop might not be reading the content correctly when it has the regular names, you might have to use the renamed files instead (on updates these might need replacing/removing). Here you can download those:
https://www.dropbox.com/s/4eh6wo489jj6uc9/mvm_skullcove_workshop.zip?dl=1
Popüler Tartışmalar Tümünü Görüntüle (1)
1
21 Ağu 2018 @ 1:24
Enemies glitch
FelipeGames2000
73 Yorum
Mr. Enderman 22 28 Nis 2023 @ 13:20 
in the maps section of the zip file of course
Mr. Enderman 22 28 Nis 2023 @ 13:16 
most maps nowadays do it
Mr. Enderman 22 28 Nis 2023 @ 13:16 
its not that hard
Mr. Enderman 22 28 Nis 2023 @ 13:16 
put it i mean
Mr. Enderman 22 28 Nis 2023 @ 13:16 
then just but it with the dropbox file
Alias  [yaratıcı] 28 Nis 2023 @ 1:55 
When you subscribe you automaticly obtain that ingame. The zips to not contain the bsp to avoid mismatches.
Mr. Enderman 22 26 Nis 2023 @ 19:35 
wheres the bsp file?
Alias  [yaratıcı] 28 Kas 2022 @ 9:38 
i havent made a mode with 181 waves. Thats very likely someone else's custom mission
QUAZAR 27 Kas 2022 @ 4:39 
i see this map in 1 server that has 181 waves but i can't find it anywhere to download it, did u make it or...
Alias  [yaratıcı] 20 Eyl 2022 @ 12:46 
For other maps, this means they either provide the files as well, or you have to extract them from the bsp file manualy. And sadly its only mvm being affected since other maps do not need these extra files to function (as they dont have bots).