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Anyway, just wanted to mention that I liked that this mod was for smelting, but I don't like that it has the leather "mass strip" included... personally think that should be a completely seperate mod. I want individual mods that do individual things. As I said in a previous post, the in game graphic for the smelter would denote the ability to mass smelt. So, this mod makes the game MORE realistic, though also more convenient. But, not when you add the mass leather.
Please seperate the mods. One for the leather, one for the ore. I've had you subbed for a long time.
So, basically what I'm saying is based on the actual smelter graphic in the game and the ammount of friggin coal they shovel into it haha. One slave could smelt all the ore in skyrim in about ten minuets with the mental capacity of an orc that was dropped on his head as a child.
I'm tellin ya, smelting is easy, no matter if it's a little bar or flowing like lava. The "smelter" does all the work, not the "smelter worker".
The main point I was trying to make is that there are MANY people using smelting that could benifit from this mod that would NEVER go up that side of the perks. That's all I'm sayin :P
I honestly think it shouldn't require perks at all, just sayin XD
The reason behind each requiring a perk, however, is that we aren't talking about high-tech here. While slaves and the unskilled are indeed commonly smelting, they aren't smelting 50 plus at a time, perhaps one or two. Since the smelter is only so large, I figure the only way one could make more at a time would be to break out more of the rock, which requires a bit more skill.
That said, I'll see how it works a few play throughs. Doesn't seem like a large barrier since you can't use the bars until you have the proper perk.
This should be under "Steel" not "Advanced Armors". You obvioulsy play a light armor character. Steel is an "alloy" and requires you smelt two bars, one of each metal needed to form the alloy. It makes perfect sense that as you would learn to create an alloy you might learn better to smelt in masses. It makes no sense what-so-ever to force people to wait to mass-smelt a material until they've learned how to craft armor with it. They are completly different sciences. That's why you don't learn blacksmithing when you smelt and why slaves and prisoners are made to smelt, but a skilled worker uses the forge.
Remove the perk requirement or put all the requirements under steel wich makes more sense. Other than that, great mod, waiting to see if you "fix" it's annoyance before I subscribe.