Team Fortress 2
160 คะแนน
cp 6hydro
   
รางวัล
ชื่นชอบ
ชื่นชอบแล้ว
เลิกชื่นชอบ
โหมดเกม: Control Point, พิเศษ
ขนาดไฟล์
โพสต์
อัปเดต
9.487 MB
15 ธ.ค. 2017 @ 8: 36pm
11 ก.พ. 2018 @ 9: 54pm
2 หมายเหตุการเปลี่ยนแปลง ( ดู )
คำอธิบาย
after both seeing and thinking hydro fell victum to poor gamemode choice if finally got around to working on a 6 cp version of hydro


the gamemode is a variation of gravel pit style CP but with some differences to make it work in a 2 team 6 CP map

capturing a enemy CP moves spawns up and locks your two forwards CP

capturing the enemys other CP moves your spawn further up and unlocks the enemys final CP

these advancements can be reversed by capturing stolen CP's

Video of how the logic works in a small test map
https://www.youtube.com/watch?v=wCyQQKUi9zo

HOW TO LOAD MAP VIA CONSOLE

map workshop/1232815946
8 ความเห็น
B1 Battle Droid Commander 27 ส.ค. 2022 @ 1: 49pm 
The bots don't ready up
snek 17 เม.ย. 2021 @ 9: 59pm 
gud map. if 64 player tf2 was possible this would be a good map for it
Underqualified Gunman  [ผู้สร้าง] 11 ก.พ. 2018 @ 9: 57pm 
updated to a6 just like the tf2 maps version now contains signs better spawn doors and a new route to red final
Big Sauce 26 ธ.ค. 2017 @ 3: 36pm 
thanks for making a gamemode for this map actually, hydro was always a well made map but with poor gameplay
Brolunite 26 ธ.ค. 2017 @ 12: 06pm 
I mean, it looks okay in theory? But I'm not sure if it works in practice, it is still Hydro after all.
Local 17 ธ.ค. 2017 @ 11: 54am 
I hope they accept this new idea
Underqualified Gunman  [ผู้สร้าง] 16 ธ.ค. 2017 @ 11: 10pm 
thanks the gamemode isnt pure 5cp ore even just 5cp with a extra cp its most like gravel pit if it was mirrored
Local 16 ธ.ค. 2017 @ 9: 33am 
Glad you're trying to improve Hydro