這個遊戲在社群的幫助下已經通過了 Greenlight!

社群的迴響表示了他們對這款遊戲的興趣。Valve 已經和該開發人員聯繫 Steam 發行事宜。

Greenlight 即將走入歷史。有關在 Steam 上發行遊戲的詳情請見這篇文章
AEROBAT - Absurdly high-speed arcade shmup-like
 
 
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Platforms: PC
Languages: English
Players: Single-player
張貼時間
更新時間
2015 年 01 月 22 日 @ 上午 4 時 31 分
2015 年 01 月 28 日 @ 下午 1 時 18 分
描述
AEROBAT is an absurdly high-speed arcade shmup-like.

Your fighter can power its engines or its weapons, but not both at once. Fly without defense at breakneck speeds to build power, then throw yourself skyward, cut the engines, and attack while in free-fall.

The game is designed with a heavy emphasis on split-second risk vs reward decisions — your greatest victories will be achieved through reckless self-endangerment.

Hyper-responsive controls have been at the core of the design since day 1. Movement is entirely mouse-driven with near zero input latency, allowing your fighter to dance through swarms of enemies at incredible speeds.

AEROBAT is the work of a single developer, Matthew Yeager, over nearly two years. He has been solely responsible for the game's art, code, and design.

You can follow the game's development via the official site: http://aerobat.thew.nu
Or by following me on Twitter: https://twitter.com/AmazingThew
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232 則回應
smeagol 4000 04 月 25 日 @ 下午 3 時 48 分 
i need this out
eujin209 02 月 24 日 @ 上午 2 時 25 分 
So when is this game gonna see the light of day?
The Gagaman 01 月 2 日 @ 下午 12 時 49 分 
Played this at EGX 2015 and loved it. Hope this gets a release at some point! :D
Taz 2016 年 12 月 25 日 @ 上午 8 時 38 分 
Where is this game :O I want it!
s_haha_n 2016 年 08 月 28 日 @ 下午 3 時 26 分 
This looks incredible can't wait.

Take my money please.
Kenny loupe son ramadan 2016 年 08 月 19 日 @ 上午 4 時 09 分 
can't wait :D
StrudeLMyToaster 2016 年 07 月 18 日 @ 下午 1 時 18 分 
Wow. Still waiting for this.
☠VikingNinjaChainSawKnightDK 2016 年 05 月 15 日 @ 下午 12 時 38 分 
epic
trippinfall 2016 年 03 月 29 日 @ 上午 12 時 43 分 
Looks fantastic! Can't wait! =)
🌜 angery 怒 2016 年 01 月 12 日 @ 下午 1 時 08 分 
I still have the business card I got when I played it at MAGfest 2015.. Every time I look at it, my heart breaks because the game is still not out