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Ultimate Epic Battle Simulator
Platforms: PC
Languages: English
Lades upp
6 dec, 2016 @ 10:52am
22 feb @ 5:42pm
Utgivningsdatum: Beta available sometime early spring.
The Game:

Here is a sandbox like no other. Create massive battles with absolutely no limits. Want to see 10,000 chickens fight an army of Romans?? Sure, why not. Want to see a company of WW2 U.S soldiers fight 11,000 Medieval soldiers?? There are simply no limits to the carnage you can achieve in Epic Battle Simulator. Mess around with a massive variety of units. Everything from, Roman Centurions, Medieval soldiers, Knights, Orcs, Trolls, and yes, chickens! The main focus in this game is giving the player no restrictions to what he can do. That is why we decided not to limit the amount of units in battle. Want to see what a battle of 100,000 units looks like? We don't recommend going past 10,000 for most machines but its your CPU, do what you want! On top of that, you can play as any one of the units in the game, getting up close and personal to help change the tides of a massive battle!

The Technology:

Unfortunately there really aren't many engines that you can chuck 10,000 characters in and expect good performance. This is why I worked months on end to create the most powerful crowd rendering system ever conceived in Unity engine. The detail of each character has little effect on performance while each individual acts independently, but is working towards a greater good for his team. But I didn't stop there! With the large open environments, I needed a more dynamic lighting solution than the one built in to Unity engine. So I built my own dynamic global illumination lighting engine. This enables bounce light completely in real time. What does that mean? That means every piece of shiny armor is reflecting it's true surroundings, every bright surfaces illuminates it's surroundings and effects the overall lighting.

Yes I worked hard to bring this game to life, may you all inflict carnage upon it!
Populära diskussioner Visa alla (60)
10 timmar sedan
Is a PS4 version planned?
19 timmar sedan
what units would you like to see?
21 feb @ 5:07am
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1,137 kommentarer
G47YxD 4 minuter sedan 
I Haven't been genuinely excited for a game in so long I want this now

Grendalin 7 minuter sedan 
This looks amazing, I really want this to go to its fullest potential!
Ninja 48 minuter sedan 
i will pay you right now to let me play it lool
DEV_idfc 1 timme sedan 
This looks cool :P
kerong1314 3 timmar sedan 
This game looks really cool. It fulfills the eagerness of Epic scale Battle scene which hardly done in other games. Hope it will be module-friendly, allowing people import whatever units or factions they want. (by the way, if there is any possible way in translating the in-game script, I sure the community will give a big hand)
Mushanya 6 timmar sedan 
how to get the game?
Kamikaze228 6 timmar sedan 
[HAN]Angel 10 timmar sedan 
希望有中文语言 ,中国也有许多支持者
[ExG] Larsson 10 timmar sedan 
Sign me up.
davidzane918 10 timmar sedan 
I would like to ask a Question, are you planning on making a menu for the AI so that we may be able to change things about them, like what team tjey are on, if they can surrender, possible make it to where the have a set path, and mabye we could make objectives for them, just some ideas though, still.your gameme to make.