The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Passive Destruction Fix
   
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Category: Gameplay, Magic
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6 okt, 2012 @ 12:45
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Passive Destruction Fix

Beskrivning
This mod applies several fixes related to Destruction Rune, Cloak and Wall spells, namely:

* Cloak and Wall spells now correctly display their damage instead of the false 8 and 50 in their description. This oversight on the dev's part made it so you could not see the effect of the Fortify Destruction potion on theses spells, even though it does in fact affect them.
* Rune and Cloak spells are now affected by the Augmented Flames, Augmented Frost and Augmented Shock perks.
* Wall spells have their base damage increased from (the actual) 8 to 15 to make them much more viable. (increasing it to 50 would have been insanity!).

All of these should make Destruction feel a bit more diverse and fun. There are other mods that make similar fixes, but this mod serves as a standalone version. It's compatible with any mods that do not alter the above mentioned spells or perks (most notably my Mastered Magicka mod; I recommend using it).
5 kommentarer
BadKarma 7 apr, 2023 @ 9:20 
Amen and thank you for making destruction useful against something other than a low level mudcrab!
BullBars1 15 sep, 2014 @ 7:11 
Cloak durations would be nice to have them extended.
Mr. Blue 6 jul, 2014 @ 7:10 
I'd use this if it wasnt for a magic scaling mod i use that increases magic damage on certain spells as your skill level rises. I'm fairly certain the alteration to the wall spell would be incompatible.
JiggyFly 14 okt, 2012 @ 15:01 
rated, nice work
Kadaj Silverwing 13 okt, 2012 @ 11:17 
not sure how you can call it a fix when you did edit the walls* but otherwise it sounds nice...