Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
~Boltor:A crappy variant that is easy to build but has bad recoil and a small clip(magazine space you Feudal worlder) Worse then even the bolt pistol.
~Bolter: A chaos variant that cost you hydrogen to shoot and has a rare chance to shoot a screaming bolt that drains the opponents oxygen and shuts down all systems temporarily(lights, jump jets, vehicles but not weapons)
~Boltgun(What smirky is looking for) Basic boltgun, rapid fire of explosive mini rocket bullets with varying ammunition!!!!
~Bolt pistol: Low rate of fire, amazing accuracy, small explosions, high critical locations damage
~combi-weapons: regular boltgun with a second firing options: Flamer, Plasma, Melta(make it a real melta ray not a stupid heat shotgun, the thing isn't suppose to pierce or scatter... it is a heat wave... you burn through your target and shoot another? enough time has gone by for it to count as a second attack. It reduces most materials to ash or lava.)
~Stormbolter: Major scatter but fires 4 times the amount of bolts a boltgun does in the same time, Damage increased to make up for TERRIBLE scatter of shots
Astartes shotgun: essentially a shotgun boltweapon, shooting a slug at the enemy and then blowing up a very large explosion capable of hitting multiple personnel
Scout rifle: Very slow but deals extreme damage with little explosion but immense knock back possibly forcing you to receive fall damage
~Artificer variants: Increase in bullet speed, damage, reload times and clip sizes(magazine space you Feudal worlder)
~Heavy bolter: Slows down the player and consumes more energy to hold the weapon, More damage, massive increase in range and rate of fire but still fires one bolt at a time.
~Heavy bolter: A pintle variant, a twin linked variant and a AA variant with a quad linked turret and finally a defence Turret sporting 8 AA heavybolters with a Lazcannon in the middle.
~Raillance: a Bolter variant of the lance batteries, shoots a ray that pierces through ships and creates explosions upon contact.
~Macrocannons: Not a bolter but functions in the same way but on a much bigger scale, these can break apart ships with one well placed shot.