Portal 2
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Incommensurability
   
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14.664 MB
8 ENE 2013 a las 15:43
16 ENE 2013 a las 12:08
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Incommensurability

Descripción
A map made from scratch in the Hammer editor.

UPDATES: Prevented cubes being thrown over fizzlers. Moved/re-moved scenery to prevent several short-cuts to the exit.
13 comentarios
Nobody No-One 5 ABR 2015 a las 9:56 
Pretty good design — puzzle was a little boring, but fun.
industrialzombie  [autor] 24 ENE 2013 a las 16:06 
I have since indulged myself and bought a mouse... However my laptop is still incapable of speedrunning Notepad - let alone Portal! :)
zazaza 23 ENE 2013 a las 9:06 
Nice map! Took me a while to find the solution. I don't understand, why don't you test your maps with a mouse? (not that i could've come up with that jump exploit) (you should fix that btw)
Schmidli 21 ENE 2013 a las 10:13 
industrialzombie  [autor] 16 ENE 2013 a las 12:10 
@Tyronis: Without a mouse it's really hard to find this kind of bug! :) Thanks for helping find these issues for me to fix!
Schmidli 14 ENE 2013 a las 15:51 
Speedran updated version in 26 seconds
http://www.youtube.com/watch?v=SOILR8Wh8vg
industrialzombie  [autor] 13 ENE 2013 a las 15:17 
@Tyronis: Wow. Thanks for highlighting these two bugs - I'll post a revision tomorrow.
Schmidli 12 ENE 2013 a las 22:26 
Speedran this map in 20 seconds
http://www.youtube.com/watch?v=BYpGnH5XFxA
industrialzombie  [autor] 11 ENE 2013 a las 15:41 
Thanks! I added a PlayerClip brush above the fizzlers to try and stop that, but I guess it doesn't stop cubes - I probably should've checked that! I'll replace the PlayerClip brush with an Invisible brush and upload a revision tomorrow. Thanks for the feedback - much appreciated!
extenz 11 ENE 2013 a las 14:42 
I just took the cube and threw over that , then over the second one and then I just completed it easily ! :D