The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Ebonvale
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31 июл. 2013 г. в 2:14
14 мар. 2015 г. в 6:37
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Ebonvale

Описание
Ebonvale is an established trading settlement located between Whiterun and Riverwood. The settlement is under the influence of Whiterun but due to Whiteruns Civil War and a dwindling economy , The Jarl was forced to ask successful independent merchants to manage the heavy supply of ebony and surrounding resources in the vale near Riverwood. What was supposed to be a simple settlement has grown into Whiteruns best and primary source of income.


Current Features:

  • Wizard Shop
  • Assassin Shop
  • Armor and Weapons Shop
  • General Supply Shop
  • Apothecary dealer
  • Rare books, Jeweler and Dwarven Artifact dealer.
  • Player Home - Feel like a sir in your new mahogany Manor overlooking the town.
  • Dungeon with quests related to player home.
  • 7 Master Trainers (Level 100)
  • Attractive Inn
  • 30+ Unique NPCs with complex routines, armor setups, traits, skill sets, ETC
  • Ebony Mine
  • Thieves Guild and Companion quests bring you to Ebonvale
  • Fully navmeshed
  • Realistic functional town.
  • 3 Unique Companions


Troubleshooting:

  • I suggest that you load the mod, save your game and reload skyrim so you don\'t encounter any anomalies.
  • In the rare case experience floating grass please refer to this link : http://www.creationkit.com/Floating_Grass_Fix
  • If you subscribed but the mod didn\'t show up in your mod list, open your skyrim launcher and wait for your mods to download from there.
  • If you experience floating land/terrain or objects of any sort then you have a conflicting mod. If you see floating land that looks like your standard land then make sure you put my mod before the conflicting mod so the ground gets scaled down properly. I will compile a list of conflicting mods at the bottom of the description so feel free to report them to me.
  • In the rare case your computer crashes as you approach town, try placing Ebonvale closer to the top of your mod list.
  • If you recieve a quest from the Companions to brawl with one of the overpowered npcs in Ebonvale. Use the console, target they npc and type /setav health 100

Known Conflicting Mods:

  • Merchant Pack 1.4 - Land appears above Ebonvale. Place this mod above Ebonvale Mod in the load order.
  • Hunting in Skyrim - Land appears above Ebonvale. Place this mod above Ebonvale Mod in the load order.
  • Camping Kit of the Northern Ranger: Land appears above Ebonvale. See above.
  • True Skyrim - Adds floating trees above Ebonvale.
  • Legend of the Eagles Nest - Working on getting this conflict resolved
  • Corners of Skyrim - Places a building in the center of town
  • Elysium Estate
  • Whiterun Mansion
  • Hunters Treehouse
Популярные обсуждения Просмотреть все (10)
178
8 июн. 2020 г. в 5:06
Report bugs, glitches,odd behavior and conflicting mods here.
Maverick
91
13 янв. 2016 г. в 16:25
Suggestions
Maverick
10
28 фев. 2020 г. в 13:07
how do u get the key to the player house?
𝙻𝚊𝚒𝚗
Комментариев: 796
TFOLLT 14 дек. 2020 г. в 11:44 
hi there, I dont have a nexus acc . I noticed there is a mod on the nexus the makes both ebonvale and legend of eagles nest compatible. However have both of those amazing mods in the steamworkshop. The game crashes or I get stuff like floating trees and pieces of land. U get the point.

I would like to ask you wether there is a way to resolve this conflict without having a nexus acc, for free :)
benpetty4220 27 июл. 2020 г. в 9:44 
The house is sort of empty...is there a way to fix this? Or is that a part of the drop off chests?
matteus47 16 июн. 2020 г. в 17:34 
yeah super hard to fight anyone in this mod. your punching for like 20 minutes
Navitas Aeternam 16 апр. 2020 г. в 12:22 
A good Mod
Sayge 29 фев. 2020 г. в 14:17 
The key for the manor you get when you purchase the house from the innkeeper. There's a quest attached to the house, which personally I've found great. But you might want to make sure you're beefed up for the hordes of bandits you'll encounter.

I've had this awhile, and the only drawbacks I've encountered is the Companion quests. The NPCs, as someone suggested, must be on steroids, and are difficult to fight. Also, the rescue quest from Vilkas can't seem to be completed, as the NPC doesn't recognize they have been rescued once back at the settlement, so you're stuck with them following and asking to go home.

I avoid these problems by simply not accepting Companion quests there!

Overall, this has easily become one of my favourites, and the only settlement in my game. To replace it with anything else, such a mod would be in high competition, and have to be extremely brilliant!



Promethean 28 фев. 2020 г. в 12:58 
how do you get the key to the manor?
SavageEye 15 сен. 2019 г. в 18:12 
I really wish this did not conflict wit the Eagles Nest mod as that mod is a permanent feature for me. The Eagles Nest has to be last in any load order and unfortunately is restores a lot of the original landscape to the mountainside this mod is built on. Otherwise this is an amazing little town with a lot to offer any player.
Sayge 22 мая. 2019 г. в 20:53 
P.S. Oops, conflict solved! Took out the other mod in favour of this! Seems can't live without it! Kudos, and endorsed.
Sayge 22 мая. 2019 г. в 20:50 
Realise I have a conflicting mod with this, so gonna have to make a choice. I don't usually add settlements, but this one had to become the exception. It's beautiful, and you've done a great job with it. It makes a great start to the game, if coming from Helgen. And gives a much nicer look to an otherwise ugly hill! .P. The added manor quest helps get conjuration up for this archer; useful! XD.
Ronin Azrael 15 мая. 2019 г. в 13:21 
All in all the work was really great; well done. When I was walking through the Manor you made I was met with mini dragons which was cool, and also 3 different " Armories" One with a Dark Brotherhood theme, one with a mage theme, and one with a warrior theme. I found thieves guild armor in the Archery shop ( with the kat ) , I was a little disappointed by the absence of something for thieves guild related items. There was even bust for the dragon priest mask; so the fact that 3 of the factions were included in the manor itself but not the thieves guild kind of gets me. Other than that ( which is my own personal opinion having no power amidst the many) I have no further criticisms but congrats once more on a very well made mod. Keep it up bro!