Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (испанский Лат. Ам.)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
If you like you could lower the water pool by the gel dropper, so that the water height matches the one at the entrance. As I was just dealing with that issue I have learned that having water pools at different heights makes the engine resort to cheap looking water without reflections.
Nicely done!
in this version I could do the first jump better, but I the second didnt work for me. Maybe I am doing it wrong, but I tried 10 times and always had not enough speed. Furthermore you have the big problem now, that the player gets stuck if he is on the panel while it moves out. :/
But how did you manage to get the shields/icons on the big sign (with number and map name) in the room before the chamber?