The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

49 evaluări
More AI Processing
   
Premiază
Adaugă la preferate
Preferat
Elimină din preferate
Dimensiunea fișierului
Postat
Actualizat
466.000 B
4 sept. 2012 la 15:56
4 sept. 2012 la 16:00
2 notițe privind schimbările ( vizionare )

Abonează-te pentru a descărca
More AI Processing

Descriere
Allows for higher numbers of AI instances (2000) to process at any given time.

This mod changes (increases) a few game settings:

iAiNumberActorsComplexScene - Sets the limit of how many NPCs in a cell can be given full AI processing
iNumberActorsInCombatPlayer - Sets the limit of how many NPCs can enter 'combat mode'; even if the NPC gets full AI processing, they need to be able to enter combat mode to actually respond to/begin attacks
iRemoveExcessDeadTotalActorCount - Sets the limit of how many dead bodies can be loaded into a cell before they start to fade
iNumberActorsGoThroughLoadDoorInCombat - Sets the limit of how many hostile NPCs can transition with the player when said player loads into a new cell

Note: The amount of AI processing is more or less dependant on your processor. This mod just lifts the hard limit.
25 comentarii
Arienrhog 21 apr. 2021 la 3:39 
For me they react 2or3 minutes after when they are many.
ProvokingPerch 7 iun. 2013 la 11:23 
Does this mod increase the corpse maxcount of cells?
SublimeSquid 13 apr. 2013 la 7:09 
Heh, for me, around 200 can go at once, with the ocasional CTD without warning. It takes a few seconds for them to react. Also helps with the CTD I think, but don't quote me.
Wes Lesley 13 ian. 2013 la 13:56 
no change, sadly. 30-40 of them go into battle mode, but the other 100 do absolutely f*** all. Am i doing it wrong?
Wes Lesley 13 ian. 2013 la 13:47 
i just subscribed, but haven't tried it yet. ... if it does what i hope it does, how miffed would you be if i wanted to use it in my mod to create epic battles vs a near-invincible army Zerg Rushing the player up his bum? let me know! ps i'll let you know what i think of it after this! (off to play skyrim)
Wolfsynn 30 sept. 2012 la 11:13 
@joop: Ok thank you. Contact me, if you have information
please
joop  [autor] 30 sept. 2012 la 6:11 
@Daren: I don't think that would be related to this mod. I don't change any NPC behavior, rather just a hard limit to how many NPC's can be in a scene. I would contact MyGoodEye and see if that's a recurring problem with his mod.
Wolfsynn 29 sept. 2012 la 13:14 
hi
I have a bug, I am understandable I use warzones (mod of skyrim nexus) and some deaths find themselves naked. Nevertheless their equipment and in their inventory but not equipped.
plz help me :(
RexJayden 10 sept. 2012 la 14:42 
This mod is working great - much appreciated joop!
DrPeroxide 10 sept. 2012 la 13:00 
Aqualung, while this mod may only be a tiny little text file, it tells the game to push the AI further, therefore creating a larger impact on the systems performance...