Left 4 Dead 2

Left 4 Dead 2

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Improved M16 Rifle Textures
   
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Game Content: Weapons
Dimensiunea fișierului
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732.674 KB
7 oct. 2017 la 13:15
1 notiță privind schimbările ( vizionare )

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Improved M16 Rifle Textures

Descriere
Adds better phong, and adds reflections. Supports the world model.

Credits to Bezimienny!'s Auto Shotgun Texture Improvement for the inspiration.
18 comentarii
Bitz 27 aug. 2022 la 13:47 
"this is old"
-1 year later
lolznoboz  [autor] 15 febr. 2019 la 16:06 
hey its because of the alpha channel but too bad i wont update
lolznoboz  [autor] 10 oct. 2018 la 19:22 
this is old
lolznoboz  [autor] 10 oct. 2018 la 19:22 
get out
HylianWolf 10 oct. 2018 la 15:12 
remove the envcubemap. damn thing's not a mirror
lolznoboz  [autor] 11 mart. 2018 la 13:34 
i think it has something to do with the texture flags
lolznoboz  [autor] 3 mart. 2018 la 20:39 
but how did bez add cubemaps without overshining :thinking:
lolznoboz  [autor] 11 nov. 2017 la 11:01 
i found out why it's too shiny
it's just the envmaps making it shiny
mellow mike 13 oct. 2017 la 18:19 
although i still don't know if that will 100% fix it
mellow mike 13 oct. 2017 la 18:08 
It depends what software you use. I use GIMP. I cna explain it more if you use GIMP but if you use Photoshop or something else, you might just want to look up tutorials.