Team Fortress 2

Team Fortress 2

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pl_spacebase
   
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10.411 MB
24 września 2015 o 4:59
27 września 2015 o 6:11
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pl_spacebase

W 1 kolekcji stworzonej przez TTV Beepstr
Team Fortress 2 Maps
Przedmioty: 4
Opis
== Update ==
I have made a b4c version because b4b did not have a fowardspawn. b4c Does.

Blu has found a RED base in orbit of a planet that has a huge amount of AUSTRALIUM ore, Stop RED from progressing the harvest of this AUSTRALIUM and make sure they go out with a BANG!
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2
29 września 2015 o 23:02
Possible Map-Only Boss?
Gibbs
Komentarzy: 25
Cristy The Moth God 19 grudnia 2023 o 15:18 
i like you lowered the gravity in some spots but otherwise the map is not that great

bland texture pallet, missing textures in certain spots, it looks incomplete and rushed, particle effects are random and out of place, cart is not all that great and makes little sense to the story you made, lighting is way too "singular", lastly the sky box and terrain is both incomplete and out of place

i get this was a very old map but maps like this should be used to show what not to do when making tf2 maps
Kill_the_Bug 11 grudnia 2020 o 22:57 
- cool cart - but you need to put a brush on the handle area to block bullets - payload is way to exposted
- no-one knows where the cart is supposed to go - if you need a track idea look at my antimatter map.
- right flank from blue spawn has long sight line, put in another flanking route for blue to A point on the left from spawn
- cart doesn't have an outline for some reason
- the bridge in the hammers hallway needs to be enclosed at the archway so red can't shoot down on it from the roof - blue can't shoot up there because red can see blue and time their shots down - it's at 12:04 of your video
- the door at 8:56 should be see through and become a one way for blue at some point
- no forward spawns for blue
- In our test play, 90 % of the fight (blue/red on team switch) fought over point A tunnel. Blue felt like they were going nowhere and having a cart with no cover meant you can't use it for that.
- We'd love to play an updated version of the map - The map was a great effort!!
bean burrito 17 sierpnia 2017 o 17:36 
wow
Xenomorph 12 maja 2017 o 14:53 
Cool
PyroSpaceCat 30 września 2015 o 16:43 
ok thanks anyway still looking forward to your amazing map best wises
TTV Beepstr  [autor] 30 września 2015 o 5:51 
@PyroSpaceCat
There isn't a skin for that, i did find a Blue & Yellow one but i think that brown darker colors fit more in that corner

@Giggimish
The size of the outside area is actually not that big, it might feel big if blue doesn't pass the first point.

@Catharfs
Heh, yes the last point is WAAAY too open, I'll start working on that area more when i get the time
PyroSpaceCat 29 września 2015 o 21:12 
would it be posible to change the coler of those power house funurce things as i think they would look better in grey and dark grey or blue and black otherwise a fantastic map:steamhappy:
cheddar 29 września 2015 o 19:26 
Looks good I think It's a little to out side in space
TTV Beepstr  [autor] 27 września 2015 o 4:20 
uhhm im not sure, i didn't see any but i hope some servers will add this map to their rotation :D