Left 4 Dead 2

Left 4 Dead 2

Ocen: 833
Usuń z ulubionych
Game Content: Campaigns, Sounds
Game Modes: Single Player, Co-op
Rozmiar pliku
178.081 MB
18 stycznia 2013 o 12:43
9 września 2013 o 19:43
Listy zmian: 2 ( zobacz )
Beldurra takes the survivors through three new maps, traversing the already-ruined city of Beldurra. They must fight their way to a river-side salvage yard to escape. Features multiple/alternate routes, new game mechanics (like building pipe bombs and molotovs), original textures and an original end-credits score.

Special thanks to: NowOrTrevor, Borkjop, Chainsaws Ahoy and Sean for playtesting and input, and Valve Software for making the development tools available for this fantastic game.
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Komentarzy: 187
[ ឴ ] 10 marca o 7:56 
PANACHE 10 lutego o 23:12 
Do you think the ending is a bit over the fucking top?
romulord 3 lutego o 15:30 
In my opinion, the beginning is good. It has some cool ideas like lockpick and als rewards the player for exploring the map. The number of zombies is menageable, but there are still some problems with the spaws of special infected. Also there are spawns in some safehouses, in the end and in the beginning, The first maps would be 8/10, but the finale ruins the fun.
romulord 3 lutego o 14:57 
Cool ideas but not well executed. The map is interesting but the spawns are horrible. It just throws tons of hordes at you, sometimes without any pause. The special infected come all the time, no pause either. Must also say that in many parts you can get out of the map, just bad design. The final fase is ridiculous with endless waves. I finished it with my friend, but just because we played long enough for the map to bug out and stop sending hordes with endless special infected. No instructions whatsoever for what you have to do in the end. Just rush and more rush.
Juggernaaaaaruto 16 stycznia o 4:32 
последняя миссия сделена на отъебись, 3 раза можно за текстурки залезть
Zoey 10 grudnia 2017 o 19:50 
-Overall incredibly UNIQUE as heck, unique crescendos, very realistic
-Maps aren't generic "get to the generator, go through a sewer, go through shanty town, call military" play-style
-The atmosphere is super beautiful
-Ladder locations that are actually fail-safe to dumb survivor bots
-Preview pics don't do it justice!

-Special infected spawn almost with you at the start of the campaign (will attack through the safe room door at spawn)
-Overwhelming common infected on all levels and difficulties (also random overwhelming hordes)
-Despite the really awesome lock-picked-room craft situations, it's hard to find most weapons
-Witch spawns are OK, Tank spawns are very sporadic
-Many spots where bots fail to assist you (if you are incapped, they are unable to find you)

Overall just a really cool map. Thank you for your love of L4D!
pepper 22 listopada 2017 o 12:58 
i don't see the reason for hate; it's good fun, and a good challenge. i would say people are just bad and whine because they're too bad, but i mean.. I can beat it. ME.
DaBirdman42 16 listopada 2017 o 20:33 
This map isn't particularly well balanced. Zombie spawns are shit in the finale.
Desgarrador 16 listopada 2017 o 10:41 
jugamos con padre
Pater 17 października 2017 o 17:14 
Worst campaing ever played bro. Serious work has to be done here yet, me and my friends found like 6 spots where zombies just can't see you, breaking most of the holdout instances. The finale was the most tedious and slow finale i have ever played, the river just move too slowly, we reached the holdout house faster by walking. To make it worse, random witches can spawn in the river where you just can't see her, also hunters can't jump.
I found interesting the crafting gimmick, but it doesn't compensate anything. For a 3 map campaing, the levels are too short