Total War: SHOGUN 2

Total War: SHOGUN 2

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FoTS Artillery Unit Pack T3 Radious Edition
   
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12.021 MB
12 stycznia 2013 o 9:17
1 lipca 2015 o 11:43
Listy zmian: 5 ( zobacz )

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FoTS Artillery Unit Pack T3 Radious Edition

Opis
FoTS Artillery Unit Pack T3 - Unit Pack Tailored for Radious Specifications
TWC Thread: http://www.twcenter.net/forums/showthread.php?t=532517
To Download, Click Subscribe.
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Credits:
The entire American Civil War Mod Team.
http://www.twcenter.net/forums/forumdisplay.php?f=1627
Especially for
Primergy - Modeller
shokh - who gave me permission to use the Models
Mech_Donald - for Battlefield Smoke Mod
http://www.twcenter.net/forums/showthread.php?t=530923
Without them this mod would never be realized...
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FOR MORE DETAILS, CHECK FoTS Artillery Unit Pack T1 PAGE
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NOTES - T3 Version
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Unit Pack, with Radious Ultra-Low Upkeep. Without Battlefield Smoke Mod by Mech_Donalds

The Infamous Sound Bug...Should that happens, use Sinfonia Semplice Tool. Download Here:http://www.twcenter.net/forums/showthread.php?t=544459
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Check My Other Mods by Clicking the Link above The Mod's Title: The Yogi's Worskhop.
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Komentarzy: 64
Valdor 10 maja 2023 o 12:37 
hi there, where in the mod file DB do i go to reduce or remove the artillery shells detonating before impact? i thought it was base_misfire_chance in art1_projectiles - version 5 but thats not it!
Valdor 6 maja 2023 o 14:21 
hi there. i was wondering if you could tell me where in the mod file i could alter the mortars projectile so it doesnt explode before impact? Atm atleast 50% of shots explode about a second before hitting the ground and do nothing. (cool visual effect though!)

ive already tried many things but im no expert at this! is it because its using a default projectile and thats just how it works? if so would changing it to a different projectile help?
Shandrim 8 lipca 2019 o 16:40 
Hi, I got a problem with this mod, it makes my game crash all the time. It started when I got the 3inch cannons and now its gone to any type of modded artillery piece, any help regarding this matter?
caveman 14 stycznia 2019 o 0:12 
u know what would be grate if u did a 4 inch morter mod giveing more rang and bybe abilty to move lol
ReD 9 października 2017 o 8:28 
My only issue is that the artillery is less effective in softening men and is more of uh...morale "shocker", would it be fine to increase their damage capability or "fatality" rate if possible? really like my artillery to be a little bit more effective in taking out targets, thx man
Mattias 13 maja 2017 o 23:13 
with the sound fix, this game still causes the elite kachi's matchlocks to not make the firing sound
Somberyeti 25 marca 2016 o 3:25 
if your using a headset or speakers have you tried to check if they are on or plugged in?
Mel 19 października 2015 o 11:53 
Still no sounds, even with Sinfonia Semplice tool...
The_Yogi  [autor] 1 lipca 2015 o 11:54 
UPDATE
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- Destructed Mortar and Cannon models fixed

- Mortars cannot be aimed in 3rd Person (its futile anyway, players can't set fuse)

- Much weaker Fire Rocket explosion - now it won't be powerful enough to fling men like it used to
Sir_ Hudson 22 czerwca 2015 o 15:51 
theres a bug i found its the custom artilrey has reovlers that flot when thay cover there eats