Arma 3
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Kunduz, Afghanistan
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Data Type: Mod
Mod Type: Terrain
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1.147 GB
14. apr. 2015 kl. 22.31
5. juni 2016 kl. 23.49
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Kunduz, Afghanistan

Beskrivelse
With over one year of work and many failed attempts I'd like to thank Bohemia Interactive, contributors and the Arma 3 terrain modding community for their part in the successful completion of Kunduz.

The goal was to create a detailed real world Afghani green-zone to help represent real world campaigns and missions undertaken in similar areas against a resurgent Taliban. I've always felt the Afghani green-zone could be done differently since the release of Arma 3. Despite the specific location of the terrain it should be appropriate for the following countries: Germany, Australia, Canada, United Kingdom, United States & some ISAF Forces.

The community we have here is truly special, as long as we continue to collaborate and pool our knowledge anything is possible! A big thank you to Bohemia Interactive too, never give up! Building a terrain for Arma let alone anything else is very difficult so be sure to support any modders you see!

History of Kunduz

The War in Afghanistan and specifically within the Kunduz Province saw German Forces fighting the Taliban for over 10 years, for more information see the links below.

http://en.wikipedia.org/wiki/Kunduz_Province
http://en.wikipedia.org/wiki/Kunduz

Technical Details

Grid size : 2048
Cell size : 2.5
Terrain size : 5120
Texture layer : 20m
Satellite image : 10240px
5 Surfaces + Normal Map
Total objects : 158,431
Development time : 1 year
Real world location : https://www.google.com.au/maps/@36.6332093,68.8721757,11855m/data=!3m1!1e3?hl=en

3 Phase Wall Destruction
Infantry or Armored breach: http://i.imgur.com/vxC40la.png
Result: http://i.imgur.com/a8l1yir.png & http://i.imgur.com/ydpIWD0.png

This can be done on all types of walls.

FOB Clearings for Construction
FOB Area 1: http://i.imgur.com/NDZSfSP.jpg
FOB Area 2: http://i.imgur.com/FHG7FXJ.jpg

You will have to construct the FOB's as i've provided the foundation, this is the best way because there are mods for it and allows custom-ability.

Secret Bunkers
http://i.imgur.com/ot8OEQJ.png
http://i.imgur.com/lm69wkR.png

4 Tunnel Systems
http://i.imgur.com/BtOYZBW.png
http://i.imgur.com/yhBaR08.png
http://i.imgur.com/S3Kexl2.png
http://i.imgur.com/6lm9Xi6.png
http://i.imgur.com/xYRzRKX.png

Tunnel Locations: http://i.imgur.com/fGi2cCl.png

Credits

Author
- James2464

Contributors
- Project Reality
- JBAD by Milkman & SmokeDog
- Afghan Lighting by Fabiano Celentano
- Northwest placement by Minimalaco
- Qalat Tower by Robster
- Wheat fields by Opteryx

Special Thanks
- Mikero Tools by Mikero
- X-Cam by Silola
- Ben Rampling

Thank you.

http://forums.bistudio.com/showthread.php?187476-Kunduz-Afghanistan-10km-v1-x
Populære diskusjoner Vis alle (5)
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670 kommentarer
Stolt 28. okt. 2023 kl. 8.14 
Do I need JBad assets for this?
giganerevarine 19. sep. 2023 kl. 4.44 
poor doors..
Scouts 6. sep. 2023 kl. 12.00 
@MrDeadlyMatt
you should try Antistasi Ultimate ( https://steamcommunity.com/sharedfiles/filedetails/?id=3020755032 ) its like farcry had a child with Arma. pre-set Outpost, mil-bases, and airbases the AI control for you to attack, take over, and defend. you get to fight off occupants, invaders and a rival rebel faction, so 3 total AI factions for you to fight against @ 1 time!
23Why23_ 22. aug. 2023 kl. 13.07 
no demon numbers aloud in the loud house >:(
nttain 19. aug. 2023 kl. 18.01 
666
Z@Warrior 14. aug. 2023 kl. 7.34 
Made a Liberation RX port to this nice map - have fun:

https://steamcommunity.com/sharedfiles/filedetails/?id=3018827550
MrDeadlyMatt 20. juni 2023 kl. 16.02 
any one able to make a Ai vs ai for me to play on
Naderz 9. mai 2023 kl. 10.56 
obama is my favorite presidential
T-888 26. apr. 2023 kl. 1.43 
how many square kilometers
[SMF]xFreakylow 4. mars 2023 kl. 14.03 
where is the Secret Bunker