The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Dwemer Spectres
   
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12.386 MB
2012년 5월 21일 오후 11시 12분
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Dwemer Spectres

설명
Throughout Morrowind, they walked, the shades of a once great race. These dwemer spectres haunted ruins all across Vvardenfell forever guarding their puzzles and treasures. Yet, curiously, their presence was absent from Skyrim. But no more. Once again, these spirits walk through their halls, annihilating any traveler foolish enough to cross their paths.

Dwemer Spectres, as the name suggests, adds Dwemer spectres from Morrowind back into Skyrim. Unlike the previous game however, they have a bit more going on with them, with multiple types and stronger versions appearing at higher levels.
Not only this, but scattered throughout remote ruins are unique spectre bosses. These haunts are far more powerful than their generic counterparts, but in return drop gears (and fabulous treasure, but mostly gears).

Features
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-Four new types of Dwemer spectre, guards, engineers, mages, and Tonal Architects.
-New spells and attacks for these spectres. Watch as they pelt you with gears, summon centurions to aid them, and employ fabulous contraptions to tear holes in spacetime and chop you into bits.
-Five unique spectre bosses, dispersed throughout Dwarven ruins, waiting to kill you.
-Five unique rewards dropped from these bosses, with unique enchantments and abilities.
-Stupid-looking hats
-Over 315 gears

Installation
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Extract the files contained within wherever you wish, then copy them over to your Skyrim/Data folder. The mesh sections will overwrite or merge with the relevant files. After this, activate the Dwemer Spectres.esp plugin, and play.
Dwemer spectres will first start appearing around level 8, while the highest level ones, the Tonal Architects, will begin to appear around level 35. Bosses however can be found at any time, though be aware they are quite strong (about the same strength as a Dragon Priest)

Compatibility and Troubleshooting
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This mod modifies the levelled lists for dwemer spiders and sphere automatons. Any mod that modifies those can conflict, though mods such as Skyrim Monster Mod have been reported not to. In addition, this mod modifies several dwemer ruins, though no conflicts have been observed so far, and it works with most mods that do modify such places. Wyre Bash can be used to merge levelled lists in mods that do conflict.
Also available on Skyrim Nexus (http://skyrim.nexusmods.com/downloads/file.php?id=17011)

Special Thanks
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To volvaga0,for the use of his Dwemer goggles.
To rahman530, for the use of his dwemer mage robes.

Spoilers
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The following unique spectres, and their drops, are listed here

-Mzark, found in the Tower of Mzark. He will drop a spellbook that when read, gives you the ability to summon a sphere centurion.
-The Aethernaut Commandant, found in Kagrenzel. He will drop his Aethernaut helm, which allows you to breathe in space, water, and anything else, as well as resist the elements.
-Kadakh Mzealf the Keeper, found at the bottom of Avanchzel. He will drop his forcefield ring, which gives you a few extra points of armor, as well as some precious gemstones.
-Mthancel Fareyes, the crazed hermit, found at Reachwind Eyrie. He will drop Clutterbane, a unique mace that cause objects (though not people) to go flying whenever it hits someone.
-Zel-mzbhain, found in the control room of Nchuand-Zel. He will drop Nullsprocket, a powerful Dwemer warhammer that does 25 points of damage to any robotic machine.

And no, the little girl isn't my character.
댓글 194
Trainwiz  [작성자] 2021년 7월 27일 오후 11시 47분 
The SE version has bosses added to the DLC areas.
NecroDragon 2021년 7월 27일 오후 6시 21분 
In an older page, someone mentioned a sixth named Dwemer Specter named "Boilerman Bthund"; if there really is such a Dwemer spirit, then where can I find him?
Keulron 2019년 4월 28일 오전 9시 31분 
Yeah, try Dwemer spear or spells. I'm sure they wont stay alive after a half hour.
Trainwiz  [작성자] 2019년 4월 28일 오전 1시 03분 
Well they're ghosts and immune to normal weapons, you gotta use silver or stronger.
Keulron 2019년 4월 25일 오후 4시 21분 
I know. That's why I said it. I could never hit the freakin things in Morrowind and had to constantly run from them.
Trainwiz  [작성자] 2019년 4월 25일 오후 3시 26분 
This isn't a comedy mod, these are actual things, from canon.
Keulron 2019년 4월 24일 오후 1시 34분 
Why would you curse us with this?
dr. sne 2018년 6월 5일 오전 5시 33분 
is it bad i made 4 trips back and forth from Reachwind to get all 315 gears
Dreadwaffle 2018년 6월 2일 오전 7시 34분 
great mod, too bad the puzzle cube does absolutely nothing.
Arch Angel 2017년 9월 1일 오후 6시 54분 
dont know if this is already answerd but im stuck in the room after you use the unknown contraption in that guys basement. how do i get back to soulsteim ?