Εγκατάσταση Steam
Σύνδεση
|
Γλώσσα
简体中文 (Απλοποιημένα κινεζικά)
繁體中文 (Παραδοσιακά κινεζικά)
日本語 (Ιαπωνικά)
한국어 (Κορεατικά)
ไทย (Ταϊλανδικά)
Български (Βουλγαρικά)
Čeština (Τσεχικά)
Dansk (Δανικά)
Deutsch (Γερμανικά)
English (Αγγλικά)
Español – España (Ισπανικά – Ισπανία)
Español – Latinoamérica (Ισπανικά – Λατινική Αμερική)
Français (Γαλλικά)
Italiano (Ιταλικά)
Bahasa Indonesia (Ινδονησιακά)
Magyar (Ουγγρικά)
Nederlands (Ολλανδικά)
Norsk (Νορβηγικά)
Polski (Πολωνικά)
Português (Πορτογαλικά – Πορτογαλία)
Português – Brasil (Πορτογαλικά – Βραζιλία)
Română (Ρουμανικά)
Русский (Ρωσικά)
Suomi (Φινλανδικά)
Svenska (Σουηδικά)
Türkçe (Τουρκικά)
Tiếng Việt (Βιετναμικά)
Українська (Ουκρανικά)
Αναφορά προβλήματος μετάφρασης
And to be fair, you can skip those elevators entirely, also something I just left in to make it look a bit more interesting (and leave in a 'safer' alternative way).
And yeah, the glass kinda needs to stay in for that reason so, unless I suddenly have a brilliant epiphany, I'll leave it as is.
Thanks for the feedback though, always appreciated.
Overall a nice map, though! I lost progress because my jump wasn't quite fast enough the first time, but having seen the video below I understand why you have the glass wall in place, so I'm not going to suggest removing it.
BTW, have you tried it without the buttons rigged to the piston platforms, and with the platforms reversed? If they're not connected, I think those platforms will stay at their starting point and automatically go to their destination when stood on. I'm not sure this would be a better approach at all, though, because I think the buttons do encourage the player to jump down and stand on them, whereas they might be hesitant to jump to a platform not knowing if they'll be able to do anything there.
The jumping instead of using the funnel in the second 'room', I'm cool with that since you still should have to use the funnel further along in the chamber.
Thanks for playing it though! :D
Oh, and btw I totally had so much fun playing it and finding this (unintended) solution :)