Αυτό είναι μια ιδέα ή ένα έργο σε αρχικό στάδιο παραγωγής

Αυτό το αντικείμενο είναι εδώ για να συλλέξει απόψεις από πιθανούς πελάτες και να αρχίσει να χτίζει μια κοινότητα. Αν σας αρέσει αυτό το έργο, μπορείτε να το βαθμολογήσετε ή να το προσθέσετε στα αγαπημένα. Η ψηφοφορία εδώ εξυπηρετεί μόνο στη συλλογή δεδομένων και αντιδράσεων από τους δημιουργούς και δεν επηρεάζει τη διαδικασία κυκλοφορίας του παιχνιδιού στο Steam.

Το Greenlight αποσύρεται. Για περισσότερες πληροφορίες σχετικά με τον τρόπο υποβολής παιχνιδιών στο Steam, δείτε το Steam Direct.
Spirit Huntress
 
 
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16 Οκτ 2014 στις 18:16
28 Οκτ 2014 στις 8:14
Πρόσφατες ανακοινώσεις ΠΡΟΒΟΛΗ ΟΛΩΝ (3)
New gameplay video added
Updates
ΠΕΡΙΓΡΑΦΗ
*Work in progress; some of the art shown here is a mere placeholder*

Spirit Huntress is a 2D, Full HD action, adventure & platforming game where you control Hibari, a woman that was born with the very rare gift of perceiving the souls of the deceased. Although these spirits are in most cases peaceful wandering specters seeking their way to the other world, some of them are angry, blood-thirsty wraiths that will possess any living being, mutating into abominations and destroying everything within their reach, for they are blinded by their wrath.

It's up to a Spirit Huntress like Hibari, who has received special training in combat and the ancient arts of soul-purging, to set these corrupted souls free from their grief.

Explore a wide range of beautifully crafted 2D environments and set the world free from the abominations that seek its destruction. Fight hordes of possessed animals and human corpses and purge their souls. Face the obscure organization that's somehow connected to the fierce wraiths. Become stronger as you progress in the game and find new items, equipment and special abilities, and take some steps back to overcome that obstacle that you previously couldn't.

This project is currently searching for financing, and a Kickstarter campaign will be launched before the end of the year.


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20 σχόλια
Ito  [Δημιουργός] 31 Αυγ 2015 στις 9:29 
Hey, IndieMadHatter, I'm preparing a new trailer that will show more combat footage.

To answer your question, there'll be plenty of combos to perform, as well as 4 spiritual energy-based special attacks.

Thanks for the kind words and for taking interest :)
HatterBCReasons 23 Αυγ 2015 στις 13:52 
is it possible to get a visual on the combat? Aesthetically its very pleasing but Id like to know if the combat is just a linear one button input or if there is combos and specials to be added, very nice work so far though, specially for a one man project
Rika 16 Ιαν 2015 στις 22:54 
I'd support it on crowd funding.
Fivesyounger 12 Ιαν 2015 στις 15:30 
Looks really good! Love the art style! I can't wait to see more! :D
Ito  [Δημιουργός] 13 Δεκ 2014 στις 16:01 
Thats great! Just don't forget I'm only one person doing this right now :)
LunyMoony 11 Δεκ 2014 στις 11:10 
Why so touchy? We are only excited! :D
Ito  [Δημιουργός] 28 Οκτ 2014 στις 15:09 
Fine then, Quaazi. Thanks for your interest.
Stanley 2 Bricks 28 Οκτ 2014 στις 9:15 
I am! That's why I'm keeping an eye on it. I did mention I was looking forward to seeing more.
Ito  [Δημιουργός] 28 Οκτ 2014 στις 8:13 
I thought people were more familiarized with terms like "work in progress", "placeholder", etc. Thanks for the feedback anyway.
Stanley 2 Bricks 27 Οκτ 2014 στις 14:36 
I want to like this I really do. But I can't help but notice how amateur the art is when it's clearly trying not to be. The perspectives are hilariously off for the backgrounds. Unless the world is curved upwards inception-style. And the stiff looking poses of some of the characters just rubs me the wrong way. The protagonist looks great, but spend more time on the rest. Some of it looks like child drawings that were colored/shaded by an adult. Either way, I see some promise if this is looked into. Looking forward to seeing some gameplay.