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Endless Night
 
 
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Platforms: PC
Languages: English
Players: Single-player
Veröffentlicht
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31. Aug. 2016 um 19:55 Uhr
5. Dez. 2016 um 21:19 Uhr

Endless Night im Shop anzeigen

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Neueste Ankündigungen Alle anzeigen (2)
Best of the Show!
A day at Comic Con SLC
Beschreibung
Veröffentlichungsdatum: Late 2017
Endless Night is a room-scale virtual reality experience built for the HTC Vive.

You've traveled to a remote mining town to visit a friend, only to find the city abandoned and crawling with monsters and ghosts. What happened here? Search the abandoned town for clues, and find loot to help you stay alive. Explore an extensive network of procedural mine shafts deep underground and unearth the city's secrets.

Yerawizard is a small Indie studio. We are excited about the opportunities that VR offers, but we have yet to see a game that offers replayability, exploration and looting, character progression, and intense combat. Since such a game doesn't really exist, we are building it: Endless Night is the game that we want to play!
Beliebte Diskussionen Alle anzeigen (1)
0
5. Sep. 2016 um 16:49 Uhr
ANGEHEFTET: VR Movement Methods
voiceafx
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18 Kommentare
HellCow [Promo] 10. Jan. um 12:10 Uhr 
Hey, if your interested i coud promote your game or/and if you need/want i test the game to write a review for it and find glitches/bugs if there are any.
Also i can get some more testers if necesary, Add me if interested in steam or send me a mail: Liecis19@gmail.com

(BUT my promotion will give honost votes and toughts here is where i can promote your game: Gaming Until End Remember i dont push you if you dont want this just ignore/delete this post)

Happy New Year :)
voiceafx  [Autor] 5. Sep. 2016 um 16:37 Uhr 
@ReallyMadHobo - it definitely does use Unity assets! When making a game, you can either make the artwork yourself, pay someone to do it, or buy premade assets. In the short term, premade assets are a great way to flesh out gameplay ideas without investing heavily in artwork. So that's what we did!

We will be developing our own custom assets to fully flesh out the world and give it a more cohesive art style.
ReallyMadHobo 5. Sep. 2016 um 16:30 Uhr 
I'm pretty sure this uses unity assets...
Game Development Championship 5. Sep. 2016 um 2:51 Uhr 
The graphics don't look that good but the game has some potential.

We are running the Game Development World Championship and would like to see you participate. It's good for your visibility and won't cost you a penny.

You can check it out at www.thegdwc.com .

Good luck with the development!
Gold Panda 4. Sep. 2016 um 10:20 Uhr 
Nice game man!! Hopefuly it becomes available on steam!
EzE 4. Sep. 2016 um 1:00 Uhr 
This game shows a lot of potential. Greenlight!
cycl_2412 3. Sep. 2016 um 20:05 Uhr 
Looks creepy. That is a good start
Professor Noodle Arms 3. Sep. 2016 um 9:07 Uhr 
Tried this at salt lake comic con and it was awesome. Can't wait to get a vive of my own!
chicken wing 1. Sep. 2016 um 21:59 Uhr 
+rep I don't have VR but this looks dope and I'd be glad to help it get onto steam.
voiceafx  [Autor] 1. Sep. 2016 um 21:59 Uhr 
Hey everyone, Caleb here! This game is my brainchild, and I'm pleased to share it with everyone. We've been having people play it at the SLC Comic Con with great results.

In its pre-alpha state, the demo is designed to convey styling and general play intent. We've a long way to go, so thanks for bearing with us!

Having said that, please know that I have been and will continue to delete juvenile, toxic posts. If you have criticism, I'm pleased to hear it constructively. We are a community here. Let's play nice. :-)