Portal 2

Portal 2

Nicht genug Bewertungen
Reboundz !
   
Preis verleihen
Favorisieren
Favorisiert
Entfernen

Abonnieren zum Herunterladen
Reboundz !

Beschreibung
Think with blue gel !
10 Kommentare
mechtakendall 2. Aug. 2012 um 17:10 
Excellent! I got stuck on the cube and the laser grid for about 10 minutes before I remembered my other resources. Took some nice lateral thinking. Difficulty 8/10 Design 8/10
Serenak 23. Juni 2012 um 23:44 
Awesome challenging map. Very clever use of the clear and blue gel.
Raz 21. Juni 2012 um 12:34 
Really good map. I loved it.
Soup Calhoun 19. Juni 2012 um 15:30 
I didn't use the tractor beam or cleansing gel in the middle area. You can also use the bouncing gel on the higher of the two nonportalable blocks between the cube button and glass panel to jump to the deadly goo area. I forgot that there was a enterable portable surface in the beginning so I placed a portal behind the first cube button and placed the other portal opposite the tractor beam at the other end of the deadly goo and placed the cube. I felt I did things a different way but it was a good map.
Alexcrow  [Autor] 8. Juni 2012 um 7:25 
You're on the right track !!!
Hint : Think with blue gel ! ;P
WMD 8. Juni 2012 um 3:25 
Hi. Iam really enjoying this map - it's very challenging, but i have become stuck. I am not sure if it is due to my inability or a fault of the map. I have the cube on the button which activated the laser grid amongst other things. Now i ahve no where to portal and nothing left ot my disposal. Am i still on track? Or should i not be in this state? Link to screenies will follow soon.
O'Brian 1. Juni 2012 um 13:45 
Je viens de terminer ta map. Il y a de bonnes idées, comme la façon de récupérer le cube et celle de le laver. Le début, avec la boule impossible à placer sur le bouton ouvrant la porte de sortie est aussi très intéressant. Après, j'ai moins apprécié la traversée de l’acide. Déjà parce que je suis mort deux en foirant mon coup ou que j'ai perdu mon cube dedans (ok, on va dire que je suis nul =^.^=), mais aussi parce que je n'avais aucune idée de pourquoi je traversais. C'est un peu mon reproche principal : tu ne laisses pas le testeur avoir une bonne vision de son objectif par moment. Il y a beaucoup d'aller et retour à faire. Enfin, je dis ça pour chipoter, hein. C’est très prometteur pour la suite ;-)
disco 1. Juni 2012 um 10:48 
Thanks! Very cool map.
good_weather 1. Juni 2012 um 6:10 
Nice chamber. That bouncy stuff is really interesting. I really liked that laser beam mechanic. Reminds me of a flip flop.