Portal 2

Portal 2

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Penrose 02: Room Dislocation Association
   
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15. Mai 2012 um 13:31
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Penrose 02: Room Dislocation Association

In 2 Kollektionen von Stratos
Penrose
3 Inhalte
Fear the Reaper - The complete collection
8 Inhalte
Beschreibung
Testing focus: Surface Division Fields
Difficulty: Easy / easy-medium
Expected play time: Not that long
Version: 1.2

Please do not start playing here, play Penrose 01 first for a better understanding of the concept.

This second map is not that difficult, but will hopefully stimulate the brain just enough to want more, as I expect to deliver. Future testchambers in this course will naturally be more challenging, with an appropriate learning curve.

In fact, Penrose 03 is already released! That's right, you could play it right after you finish this one. :D Check out the Penrose Collection for the other maps in this test course. I hope you'll enjoy these maps!

The original thread for the map on ThinkingWithPortals can be found here:
http://forums.thinkingwithportals.com/community-releases/sp-fr-penrose-01-02-t5623.html

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Changelog:

Version 1.2
- Updated screenshots since V1.0.
- Made the map compatible with the workshop.
- Made custom indicator lines and checkboxes.

For past changes, see the map's original thread on ThinkingWithPortals.
371 Kommentare
Carthage 23. Feb. um 10:31 
Loving these. :steamthumbsup:

Minor visual glitch: You can see the backside of the wall as you pass through the fizzler into the first funnel room.
glenmcd[AUS] 24. Dez. 2023 um 19:18 
I'm playing on 4:3 monitor and I get graphical glitches. snippets of views plastered diagonally across the screen near centre when near one of the weird walls. Nothing makes sense, giving up.
IJabFreely 28. Dez. 2022 um 7:15 
Hmmm
Pluvillion 9. Dez. 2022 um 4:21 
I know area portals exist, but using them interchangeably? My braincells cannot keep up. I love it.
_galaxy 25. Juli 2022 um 17:55 
Weird. When I first played this everything worked fine, now it seems to be glitching for some reason.

I am playing now on a 21:9 monitor with freesync enabled. Idk if that changes anything.
bruhinb 24. März 2021 um 12:16 
Very interesting!!
quatrus 8. Jan. 2021 um 10:27 
2 down - all working OK
HeapsYeah 21. Feb. 2020 um 0:02 
It was really buggy unfortunately! Kept glitching out depending on your position in the chamber.
metadavid 6. Feb. 2020 um 12:23 
phew!
Sophronius 4. Juli 2019 um 16:09 
nice work, looks and runs great