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Crimes Against Causality
   
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Crimes Against Causality

Description
(Disclaimer: This test chamber does not actually involve time travel.)

Edit: Made it impossible to reach the exit door without the light bridge.
Edit 2: Forced the players to rerieve the final cube (now a sphere).
Edit 3: Prevented players from using the light bridge to skip the jump puzzle or reach the cube
Edit 4: Reconnected the pedestal buttons to drop the cube and switched the positions of the buttons to open the exit door
36 commentaires
GLaDOS 9 mai 2021 à 16h17 
Screw this thing, I relapsed into serious drug addiction because of the difficulty of this chamber. Specifically the lasers and the speed buttons.
crÖw 9 mai 2021 à 16h16 
good challenge, clean fun, keeps me off the streets.
perijove  [créateur] 3 mai 2021 à 18h30 
@wintermute I'll take a look, I haven't touched this in years and don't remember how I put it together in the first place. Thanks for the feedback!
Wintermute 1 mai 2021 à 16h42 
Figured I would put an update for 2021, still solvable, the ending is tricky but not too bad. The main thing I would tweak is the timing for the 4 buttons part could be just a second longer; it's so fast that it feels like the solution is something else which risks a lot of time wasting.
Rat King 16 mai 2017 à 15h18 
very well made. great level!
perijove  [créateur] 16 mai 2017 à 14h47 
@clockwork I hope you enjoyed it!
Rat King 16 mai 2017 à 2h44 
Nevermind figured it out. HOLY SHIT
Rat King 16 mai 2017 à 2h39 
Can we have a hint man? This is very challenging for my friend and I
We have been trying for a while now. Can't seem to figure it out
VenommoneV 9 oct. 2013 à 21h18 
Its either you messed it up during the update or the gap between the waters to far and you cannot get to the other side please fix I keep missing the ledge some how and doesnt seem right
.sheridan .vespo 19 sept. 2013 à 13h48 
The map itself is good, but not really good, because it is too linear, but the ending - plain awesomeness! (With a little dent though.)

The problem is, that the cube might miss the cube button (which it did for us) so you might want to change it to a normal super-colliding super button.