Arma 3
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USS Iowa BB-61
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Data Type: Mod
Mod Type: Boat
Scenario Type: Water
Tiedostokoko
Julkaistu
Päivitetty
386.619 MB
24.10.2014 klo 1.54
25.10.2014 klo 19.33
2 muutosilmoitusta ( näytä )

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USS Iowa BB-61

Kuvaus
This addon brings the mighty USS Iowa in its post 1984 condition to Arma 3. At 270 metres long and weighing 45,000 tons the Iowa is one of the largest moving objects to be seen in Arma 3.

Version 1.03

Features:
- Fully drivable with PhysX simulation
- 3x Working main turrets each armed with three 16 inch guns
- 6x Working secondary turrets each armed with two 5 inch guns
- 4x Working Phalanx CIWS turrets for protection from the air
- Main Guns can be used for artillery support - Select Units 16, 17 or 18
- Highly detailed bridge interior with working gauges
- Animated Propellers, Rudder and Radar
- Lights and Collision lights
- Custom Particle FX for main guns
- Detailed modelling throughout
- Listed under NATO > > Ships > > USS Iowa

Known Issues:
- Passenger Positions are in the wrong place
- Internal views can see through the ship
- Characters standing on the ship stay in the same place in the world when the ship moves this is an Engine issue
- Behaviour in multiplayer is untested and collisions will probably be unreliable this is largely due to the ship being larger than what can be comfortably handled by the Engine
- Bullet collisions (Fire Geometry) may not work properly on some parts of the hull
- Characters can become a bit stuck on some of the stairs
- Detection for the entry points on the ladders is unreliable
- Setting an initial azimuth (turning the ship) when placing it in the editor WILL cause parts of the ship to become misaligned
- When calling in artillery gunfire particle effects are in the wrong place

Credits:
Modelling, Texturing and Configuration – AusSnipe73
Additional Texturing – Ori Wortley and Daniel Galbraith
Huge amount of advice on configuring the ship – Hatchet
Scripting and Configuration Advice - Bad Benson
Suositut keskustelut Näytä kaikki (13)
15
9.1.2017 klo 13.40
cant Spawn the ship isnt shown in editor
PackZz
10
25.5.2017 klo 6.58
Review of this mod
Airham Gouda
8
30.4.2018 klo 16.13
Can't delete ship? Visibilty problem.
Eclipzed
341 kommenttia
sweetiepiealicia 25.1. klo 15.46 
we should just reulode sense it would not be updated we should
SVaughan 12.1. klo 21.16 
@sweetiepiealicia 100% certain the mod is abandoned. Since it was last updated a decade ago.
sweetiepiealicia 12.1. klo 20.28 
can you update this
SVaughan 5.9.2023 klo 12.26 
No shit. IT was last updated in 2014, wtf did you even expect @Mr Noseybonk ?
Mr Noseybonk 5.9.2023 klo 7.59 
Yeah, won't even download. Pile of kack.
SVaughan 28.5.2023 klo 14.54 
@evvernetti
Pray. Because the mod has been abandoned since 2014.
evvernetti 28.5.2023 klo 14.48 
the mod is corrupted (at lest for me), any tips to help
Boboluga 25.12.2022 klo 16.16 
Is there any way to use the BGM-109s?
SVaughan 20.12.2022 klo 22.32 
@DerangedFox11

Are you running something from the editor? If so set the Game Master attributes to use both official and unofficial mods. It'll let you then access whatever mod you just so happen to be using in Zeus and all of the things that come with it.

Keep in mind though, this mod is very much dead. It hasn't been updated in 8 years.
SVaughan 20.12.2022 klo 22.29 
@Reckulation
I'd say to just find and talk to the guys in the "Credits" in the mod description.