Divinity: Original Sin 2

Divinity: Original Sin 2

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RED_GHOSTS
   
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Type: Add-on
Game Mode: GM
Tiedostokoko
Julkaistu
Päivitetty
1.128 MB
19.1.2018 klo 8.28
22.1.2018 klo 2.02
3 muutosilmoitusta ( näytä )

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RED_GHOSTS

1 kokoelmassa, tekijä Heinz234
Heinz234's GM Add-ons for Classic DOS2
12 luomusta
Kuvaus
This mod adds over 40 different ghosts to the GM's Creature menu.
The ghosts are divied into 4 categories, Humanoids, Undead, Animals and Monsters .You will find the ghosts under the Ghosts tab in their category.
The humanoid and undead ghosts appearances can be fully customised, but doing so will make them lose their ghostly appearance. Adding something to their equipment, or reloading the scene will restore the ghostly appearance.

All ghosts are fully functional and can be harvested for source by using Source Vampirism.

Ghosts can only be seen by the GM,, and possessed NPCs or Players with active spirit vision.
Ghosts can't see themselves when possessed by the GM, but casting "Spirit Vision" using a possessed NPC before hand will make any ghosts able to see themself for an unlimited period of time.

There are ghosts of all the humanoid races, both in clothing and in armor, numerous animals and an adult and young dragon.
6 kommenttia
Heinz234  [tekijä] 18.2.2018 klo 5.05 
Selecting the ghosts outside the encounter menu can (sometimes) indeed be a pain.
Changing the spirits functionality would be counter productive to the purpose of this addon.
Gaspounet 17.2.2018 klo 17.14 
I can't seem to be able to select the Ghosts NPCs without having to go to the Encounter Editor.
Also, would there be a way to make the spirits always visible rather than having to cast Spirit Vision? Or would there be a way to add the "Spirit Vision" status to the Status manager?
Heinz234  [tekijä] 21.1.2018 klo 7.45 
Are you sure you clicked the cog symbol on the bottom right when preparing a campaign?
Thorinhide 21.1.2018 klo 7.05 
I have done that many times, and yes I need it for gm mode
Heinz234  [tekijä] 20.1.2018 klo 14.27 
All I can think of is restarting the game.
Also, it is supposed to be GM Mode only.
Thorinhide 20.1.2018 klo 13.12 
The mod won't show up in the mods section for the core game or the GM mode either, any ideas?