Dit spel heeft groen licht gekregen van de community!

De community heeft haar interesse getoond voor dit spel. Valve heeft de ontwikkelaars benaderd om de release op Steam in gang te zetten.

Ultimate Epic Battle Simulator
 
 
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Platforms: PC
Languages: English
Geplaatst op
Bijgewerkt op
6 dec 2016 om 10:52vm
22 feb om 5:42nm
Omschrijving
Releasedatum: Beta available sometime early spring.
The Game:

Here is a sandbox like no other. Create massive battles with absolutely no limits. Want to see 10,000 chickens fight an army of Romans?? Sure, why not. Want to see a company of WW2 U.S soldiers fight 11,000 Medieval soldiers?? There are simply no limits to the carnage you can achieve in Epic Battle Simulator. Mess around with a massive variety of units. Everything from, Roman Centurions, Medieval soldiers, Knights, Orcs, Trolls, and yes, chickens! The main focus in this game is giving the player no restrictions to what he can do. That is why we decided not to limit the amount of units in battle. Want to see what a battle of 100,000 units looks like? We don't recommend going past 10,000 for most machines but its your CPU, do what you want! On top of that, you can play as any one of the units in the game, getting up close and personal to help change the tides of a massive battle!

The Technology:

Unfortunately there really aren't many engines that you can chuck 10,000 characters in and expect good performance. This is why I worked months on end to create the most powerful crowd rendering system ever conceived in Unity engine. The detail of each character has little effect on performance while each individual acts independently, but is working towards a greater good for his team. But I didn't stop there! With the large open environments, I needed a more dynamic lighting solution than the one built in to Unity engine. So I built my own dynamic global illumination lighting engine. This enables bounce light completely in real time. What does that mean? That means every piece of shiny armor is reflecting it's true surroundings, every bright surfaces illuminates it's surroundings and effects the overall lighting.

Yes I worked hard to bring this game to life, may you all inflict carnage upon it!
Populaire discussies Alles weergeven (58)
1
3 uur geleden
Is a PS4 version planned?
Andusus
43
17 minuten geleden
what units would you like to see?
Spike914
2
21 feb om 5:07vm
Multiplayer
ButterNutSquash
< >
1,109 opmerkingen
ebm 3 uur geleden 
Can't wait for this! Time to start saving up for that AMD Ryzen 7!
[HFG]Aldro Soloman 4 uur geleden 
Definetly something to look forward to. Having fun with experimenting on battles and all that, and the possession. Ugh, be still my beating heart.
mr bigdad 4 uur geleden 
Waiting for this gem!
roroolmos 9 uur geleden 
how can you download?
Pzoconnor 11 uur geleden 
R
Pzoconnor 11 uur geleden 
T
Pzoconnor 11 uur geleden 
G
Pzoconnor 11 uur geleden 
F
Pzoconnor 11 uur geleden 
A
Pzoconnor 11 uur geleden 
It looks cool