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Yep, I remember that being my first thought on the problem, but I have no skills in 3d modeling or changing movement in any way. I used 3dsMax to "skinny down" the handle on the club, but I really fumbled my way through it. I use nifskope a lot, although there's a lot of things in it that I don't have any idea about how to use. But, I did figure out what I needed at the time, and that's how these things usually go.
Just send a friend request. I accept all requests, although sometimes chatting can get in the way of modding. As far as modding goes, I'm not all that knowledeable. I pretty much have to figure out how to do everything, and sometimes it's unconventional. Later, I usually realize that something could have been done better, but it's too late. Anyway, I'd love to hear your ideas. Who knows, I may be able to make one a reality.
BTW, I had thought of a giant crossbow, I may have to revisit that soon.
After re-reading your previous comment, I think I misunderstood. Only the giants gear that comes with the mod are affected by the mod. Looting a club doesn't give it anything special from this mod. The reason there are 2 different types of clubs in the mod is because I didn't like the way the players hands clipped into the handle of the normal club. So I made a club that had a thinner handle that looked normal with the hands when equipped. Some people didn't like the thinner handle, so I added back in an original version with the normal sized handles. Some of the clubs you loot have enchantments on them and some don't it seems. I need to open this mod up and fix the order according to the menu. Thanks.
Yep, something has happened to it in the last while. I haven't actually worked on this mod in a long time, but I loaded it up the other day and got some wierd things going on. I'll have to load it up and see it I can figure it out. Steam updates do some wierd things to mods sometimes. Thanks for the input.