Dungeons of Dredmor

Dungeons of Dredmor

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[Skill] Blood Knight (v1.2.2)
   
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4 apr 2012 om 12:48
26 jul 2012 om 20:58
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[Skill] Blood Knight (v1.2.2)

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V1.2.2 Changelog:

-Removed dependence on icons referred to in RoTDG. The mod should now work with vanilla DoD. Please report issues.

***

Blood Knight is a warrior skill that revolves around hurting yourself to deal damage to enemies and using health as a resource in much the same way as mages do with mana (in other words, a cast-from-hp mechanic). A vampiric ability is added midway into the tree, and many skills take from either your maximum or current health as costs for activation.

Do NOT run with RR megapack. Conflicts will occur; the version packed with RR Megapack is identical to this.

For more information, see:

http://community.gaslampgames.com/threads/skill-blood-knight.2352/
14 opmerkingen
Storm Frog 19 feb 2016 om 13:57 
Bug: Blood Price Effect sets HP regen to -99, using Drinker of the Dead from Vampirism with -99 HP regen soft locks the game.
Swifty Magee 28 sep 2013 om 2:42 
@Heartbreak Troll
RR Megapack stands for Roguish Renovation, which you can find here: http://steamcommunity.com/sharedfiles/filedetails/?id=179892421
BattleMongoose 8 aug 2012 om 10:16 
what is the RR megapack?
Doesn't Learn From Mistakes  [auteur] 26 jul 2012 om 20:59 
Depedence removed. Mod should now work with vanilla DoD.
Doesn't Learn From Mistakes  [auteur] 24 jul 2012 om 10:16 
Then you don't have RoTDG, and this will probably be tweaked in the next release.
Garaylo 17 jul 2012 om 15:37 
Great
Feary 13 jul 2012 om 15:46 
love it
Akuma 12 jul 2012 om 9:30 
good skill
Pan V 12 jul 2012 om 8:46 
Nice
Kaidelong 7 jun 2012 om 17:24 
Like the look of the nerf. I'll give this mod another try!