Sid Meier's Civilization V

Sid Meier's Civilization V

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The Goths (BNW or GK)
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16.784 MB
11. čvc. 2012 v 22.58
17. kvě. 2016 v 16.16
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The Goths (BNW or GK)

V 1 kolekci od uživatele Tomatekh
Tomatekh's New Civilizations
31 položek
Popis
Adds the Goths to the base game.

The Goths were a Germanic tribe of Scandinavian origins whose two branches, Visigoths and Ostrogoths, played a significant role in the fall of the Roman Empire. Although sharing common language, customs and beliefs, the Visigoths and Ostrogoths followed divergent paths and each founded a medieval kingdom.

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Note:
- This civilization requires either the Brave New World or the Gods and Kings expansion.
- Updates to the Mod will most likely break save games. Please do not update until you are ready to begin a new game.
- The mod uses a UU graphic from a Gods and Kings scenario. If you do not have the second expansion, the mod will automatically switch to a backup graphic. (This is aesthetic only and does not affect gameplay).

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Leader: Alaric

UA: Sacker of Rome: Non-mounted land military units may use enemy roads before the Industrial Era. Capturing a foreign Capital triggers a Golden Age.

UU: Gadrauht: Replaces Swordsman. Heals double when pillaging a non-road Improvement. +15% Combat Strength in Rough Terrain

UB: Hov: Replaces Stable. +1 Faith per Horse, Sheep, Cattle. +10% Land Unit Production (instead of +15% Mounted Unit Production). -10% Production Cost.

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Credits:
- Leader, Map, DoM graphics by Janboruta
- Base assets (UU, UB, UA, Leader icon, and 'Alaric' image) adapted from the Firaxis "1066" DLC and "Fall of Rome" scenarios.
- Alternate UU graphic by JTitan
- Music files by Andreas Waldetoft from Crusader Kings II
- Korean translation by [KOR]SJKHR
- DoM voiceover by Andrew Holt
- All code and art otherwise not listed created by Tomatekh (primary author)
Počet komentářů: 642
Moll Dubh 23. úno. v 21.44 
Enabling this mod currently breaks the game upon clicking "next" on the mod selection screen. Alone or with others, this mod is causing the problem. I would really like to see this fixed, since is my favorite goths mod out there.
Verity 25. led. v 5.48 
Can confirm that subscribing does not seem to add mod to game
maskejode 1. úno. 2022 v 16.29 
doesn't look like subscribing adds this mod to the game anymore. external link to download also down.
Gothikel 1. úno. 2022 v 7.03 
approves ^^
Karl 16. čvc. 2021 v 12.02 
TBK, you are aware that scandinavians are germanics? Just northern germanics, who linguistically split at some point in history?
Leonardo 26. kvě. 2021 v 7.54 
Awesome mod, I must play it now and then. Highly recommended, if one love to play the Barbarian Invasion expansion in Rome Total War. :steamthumbsup:
Leonardo 26. kvě. 2021 v 7.51 
@Flickmann: What stands CPP for?
Flickmann 15. srp. 2020 v 7.33 
Is this compatible with CPP?
pute_femelle_ananas 26. čvn. 2020 v 3.11 
they were germanics not scandidavians
Bruins 12. bře. 2020 v 15.56 
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