Tato hra dostala od komunity zelenou!

Komunita projevila o tuto hru zájem. Společnost Valve je nyní v kontaktu s vývojáři, aby se věci pohly správným směrem a hra byla vydána ve službě Steam.

Služba Steam Greenlight končí. Pro více informací o tom, jak vydat produkt ve službě Steam si přečtěte tento příspěvek na blogu.
ReVeN
 
 
Přidat do oblíbených
Oblíbeno
Odebrat z oblíbených
Přidáno
Aktualizováno
23. led. 2014 v 4.15
6. srp. 2015 v 15.21
Nedávná oznámení Zobrazit vše (19)
ReVeN Title Menu, Making of Character Sprite Video, and More!
ReVeN: XBridge is now on Steam Greenlight
Popis
Datum vydání: 2016
Help spread the word about this awesome game! Please share our page, thank you.

Main Character sprite gets a new paint job!



Animation and Visual Update! 06/12/2014



ReVeN
is a 2D shooter/platformer EVOLVED that will take you back to the good old days of classics like Metroid and Mega man while adding gameplay twists using our EDM system to add RPG elements that can be found in Crysis and Deus Ex. The Game is set in the future on a beautiful and atmospheric planet: XR-Keres. The theme of the game is duality. The planet's outer beauty only shrouds the ominous terrors that await within its depths. As you explore the world you will uncover many secrets and unravel the mystery on what happened to the terraforming colony that resided on Nexum Station.

ReVeN offers a gameplay mechanic that is inspired by RPGs. This mechanic is called the Energy Divergence Module (EDM). The EDM allows the player to divert energy real time to any of the four parts of SyReks body (Weapons, Shielding, Mobility, and Sensors) taking power cores from one system and shifting them into another to overcome obstacles and defeat enemies. Want a more powerful weapon? Take energy from your movement speed and increase your damage! Losing health too quickly? Become a tank by increasing your shield power! We want the player to set up their "stats" the way they want to play, but leave them with the ability to change them on the fly. The gameplay balance is in fact that the player must lose energy in one system to overpower another. However, the world is riddled with power cores, many of which are off the beaten path. Find them all to become the ultimate weapon.

Another feature is the crafting of SyRek's abilities from minerals found while digging through the games expansive world. This adds a great deal of exploration and replayability as there will be many secrets and easter eggs throughout the game. The Player will have to make some semi-permanent decisions on which abilities to construct. While there is nothing stopping the player from unlocking both tiers of abilities within a category, it may be worth balancing their other abilities first. Mining areas and minerals are procedurally generated and "reset" every time the player leaves the area. This ensures that the player will always be able to collect enough minerals to construct essential abilities, and also adds replayability to these sections

Depending on how well ReVeN's Kickstarter goes will will be able to add expansions to the games such as Online Multiplayer and Unique Online Cooperative Modes. Please, Help us reach our Funding Goal to make this game a reality. Thank you to all of you that gave our game a thumbs up!

-Sincerely Team Varia

Populární diskuze Zobrazit vše (14)
18
26. srp. 2014 v 9.59
ReVen Vs. Samus Aran
SpaceButler
8
26. led. 2014 v 11.06
Abt the game
dirtydonkey
4
15. úno. 2014 v 7.49
Controller Support on Steam?
Boodaflow
< >
Počet komentářů: 462
Dragon 9. čvn. v 7.11 
Is this is being developed?
King Dario 29. led. v 21.31 
>Many moons later
variagamesllc  [autor] 21. zář. 2016 v 8.56 
ReVeN's release was pushed back. We do apologize for not updating our community on steam about the progress. We updated all of our other social media sites but this one slipped our minds. Since we are mainly funding ourselves besides the initial help from kickstarter the development has taken longer than anticipated. With full time jobs we don't have as much time in a day to work on the development. Rest assured we are still continuing ReVeN's development and we can't wait to show you all our progress as we move forward. Thank you all again for your support!
variagamesllc  [autor] 21. zář. 2016 v 8.46 
Hey guys, Developement is still continuing. Terribly sorry that we forgot to update steam on our progress. We've been updating our kickstarter and other social media but this one slipped our minds. We are almost done with the prequel game (ReVeN:XBridge) and then we are jumping straight to this one. I'll be posting a new video on here in just a few minutes. Thank you all for your patience. :)
Yon 20. zář. 2016 v 23.35 
Dev's silence isn't making me optimistic about this project, unfortunately.
danielfm123 12. zář. 2016 v 14.23 
when is it releasing?
Joost 9. zář. 2016 v 19.17 
Watched the trailer, so i must know, will we get shinesparking?
NightCurseX 21. srp. 2016 v 4.22 
Is the development dead?
encomS 4. srp. 2016 v 20.35 
You guys are taking way too long, with developement on this game... What gives? The year is getting close to being over. Not a good sign.
Yon 6. čvn. 2016 v 10.11 
Hello dev. Is this really coming this year?