Tower Wars
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Basic Multiplayer Rules
От SwogDog
Just a quick guide with the basics of gameplay.
   
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The Basics
Tower Wars is a game of attack and defend. The basic premise is that you build a maze in which enemies will follow and try to take the shortest route to your CASTLE. You also send units that take the shortest route to your enemy’s CASTLE.


The Maps and Structures
Each map is symmetrical. Each team has the same size/shape playfield as the other. There are 3 important interactive structures in the game aside from the towers. Each team has a CASTLE, BARRACKS, and three MINES.

CASTLE - This is the structure you are trying to keep alive. It has some defenses that can be upgraded by clicking on the CASTLE. If the health of this structure reaches 0, the game is over and you lose.

BARRACKS - This is where your UNITS come from. It has several upgrades that directly affect your UNITS. These upgrades can be purchased by clicking on the BARRACKS.

MINES - This is your main source of GOLD. You can click on each individual MINE to purchase MINERS, upgrade the MINE, then eventually upgrade the MINERS as well. MINE placement is randomly generated before each map, so each time you play you may have to adjust your strategy in order to work around them.

Currency
There are two types of currency in the game: GOLD and BP (Battle Points). GOLD is acquired via your MINES and killing enemy UNITS, and BP is acquired by sending UNITS into battle. Once a UNIT crosses the TO BATTLE line, he or she begins gaining BP. This UNIT will gain BP (up to a set limit) until they die. In order to get the most BP, you should send UNITS often, and try to keep them upgraded enough to survive as long as possible.

Towers
TOWERS are your main defenses. TOWERS are placed on any hex by holding left-click, then choosing a tower from the radial menu, and letting go. If a TOWER requires a direction to be set, you will have to turn the TOWER, then click again to place it. It is impossible to block enemy units, so plan your maze carefully. You can also upgrade or sell each individual TOWER.

Units
The game begins with only the single weakest UNIT available to you. You can unlock and upgrade UNITS via the UNIT TREE by click on the UNIT TREE icon on the HUD. UNITS can be queued by clicking on their icons, or clicking and dragging. You can rearrange your queue by dragging UNITS around in the queue as well. Launch UNITS by pressing the launch button on the HUD.

Final Note
There is a lot not covered here, but that's a quick rundown of the core mechanics. Feel free to post if you have any questions or comments about how to play! I’m looking forward to see what strategies you guys come up with!
10 коментара
Mortimer The Malevolent 20 септ. 2019 в 17:20 
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOF
RobinChap 16 юли 2014 в 23:45 
jpayer123 - By pressing 'Y' to chat with everybody, and by pressing 'U' to chat with your team (2v2 or 3v3). ;)
.M.Y.W. 7 юли 2014 в 14:36 
А по Русски?)))
AffenPommes 6 юли 2014 в 5:07 
Nice thx
Derpjuice 5 юли 2014 в 18:36 
this is helpful!
NiCe^^TuTu 14 окт. 2013 в 13:39 
thx for this
spaceman256 6 апр. 2013 в 12:52 
Why is this called "Basic Multiplayer Rules"? There's no content regarding how to play multiplayer matches differently than 1v1 matches.
StopMotionCuber 4 март 2013 в 9:55 
It would be nice, when you say something about hotkeys
pandu 11 февр. 2013 в 10:24 
Battle points are earned separately based on the time your units have on the field (just like in 1v1). Gold is shared between everybody on the team in 2v2s and 3v3s, as everyone earns the same base rate regardless of who purchased the miners and upgrades to begin with.
Inthewasteland 8 февр. 2013 в 20:06 
These arent really the Multiplayer rules, they are just the game rules. Please explain how the 2vs2 and 3vs3 matches are supposed to work. I joined one and couldnt figure out who was supposed to do what, or if we were all sharing the same pool of resources or not.