The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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The Temple of Black Rock
   
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Category: Dungeons, Weapons
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854.469 KB
14/jun./2012 às 12:13
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The Temple of Black Rock

Descrição
MannyGT and MurderWrath

proudly presents

THE TEMPLE OF BLACK ROCK

* Story *
Close by Mzulft, lost since countless years, an abandoned site has been recently discovered, which leads to an ancient nordic temple.
What it hides? What mysterious forces are hidden behind the great entrance door?
The smell of death gets intense and stronger approaching the ruins, an ancient evil rules this place and keeps forgotten treasures along with restless spirits.
Will you last the Black Rock?

* Suggestions *
Before to install this mod a clean save is strongly recommended (This way you will prevent unexpected issues and you will know how to start back)

* Installation *
Download the .rar file, unpack it and put both files (mannyBlackRock.bsa and mannyBlackRock.esp) into your Skyrim/Data folder, then check it
into the game launcher menu (Data Files)

* Uninstall *
Uncheck or delete both files. Be sure your character is outside the temple before to do so.

* Details *
This dungeon is populated with VeryHard leveled enemies, it will be not easy to make it through and it requires quite tactics.
(Facing enemies horde tanking \'em could be not the most clever choice... Their Fus-Ro-Dah will drive you crazy!)
If your character is ranked below level35-40 do not even consider to survive playing this dungeon.
At the beginning it may look like a piece of cake but huge pain lies ahead, get your butt ready to be kicked hard.
This mod has been tested over and over again and it should be clean and bugs free. If you experience some crash, before to charge us guilty, consider other mods\' fault or unavoidable conflicts, at least check it out please.
The dungeon is located nearby Mzulft heading north from Riften.

* Bugs *
We are far from perfect, so something could be missed of course. We will gladly take care about your reports and constructive criticism.

* If you like *
Endorsements are welcome indeed, do not forget to vote us. Thanx in advance.

MannyGT : Concept creator - Structure level design - Scripting - Alpha Test
MurderWrath : Cluttering - Level oversight - Miscellaneus - Alpha Test
Language : English - Italian
Requirements : None

* NEXUS PAGE *
http://skyrim.nexusmods.com/mods/18772

Enjoy!
81 comentário(s)
cauda 20/mar./2020 às 10:05 
So sorry to nec the thread but when I've opened the last gate to go to the Champion, it ports me to the exit and 'boom' there's the bow, but no Dremora chap. I've reverted to another save but the same happens. Other than start over, any decent suggestions?
geoffandoscar 21/out./2017 às 6:42 
brilliant!
sisterdecadence 16/mai./2017 às 8:17 
Addendum to my last post: I watched a video on youtyube of this finale...when I try to go in the entrance, it doesn't say "To Oblivion" on it. Something is wrong here. I cannot fight the Dremora Champion to get out of here. I truly do not want to have to go back to where I saved before I even started this whole thing! :( Has anyone else had this problem. Does anyone read these threads?
sisterdecadence 15/mai./2017 às 9:09 
I have been LOVING this mod!! Potential spoilers ahead>>>




Now I'm in Oblivion. Killed off the Dremore that kept porting in, got the key to the gate & went through it. But when I go under the giant gargoyle into what looks like a cave entrance/doorway, I just get dropped down behind that area, almost like I've turned off clipping. It doesn't go anywhere or do anything & I have to then turn off clipping to get back in front of the gargoyle entrance. There's nowhere to go & no way to get out of here. What gives? Please help, I'd LOVE to finish this!
evil faye 1/abr./2017 às 6:27 
Nevermind!
evil faye 1/abr./2017 às 6:23 
Quick question... where is the Dragon Fire Dagger?
evil faye 31/mar./2017 às 15:02 
I love this! The echo that was added is amazing by the way, especially when shouting. One of, if not my complete, favorite adventure/dungeon mod! Aside from the Call of the Grey Cowl of Nocturnal.
Absolute_Dakka 10/nov./2015 às 19:52 
Lots of fun. For anybody who hasn't finished it - if you get 'stuck' in the etheral temple after obtaining the dagger... be sure you equip it to your *right* hand, not your left. I had it left-equipped and the second gate did not work until I swapped it to the other hand.
Gooseman von Amerisov 7/out./2015 às 7:10 
Gread mod ! Just a few bugs with the armors but still amazing !
bernard.moody 6/mai./2015 às 10:18 
Great Mod!