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Vuldun Order Tower
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0.508 MB
Sep 27, 2012 @ 5:31pm
Oct 9, 2012 @ 3:37pm
5 change notes ( view )
Description
This was going to be an update to the Vuldun Tower MOD but I thought there was to many changes so I have done it as a separate mod.

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-The Story-


Many, many years ago a mage named Dusil and a few followers were expelled from the Psijic order for trying to form a splinter order. The order that Dusil started was known as the Vuldun order. On leaving the Psijic order he disappeared with his followers. Many years later mages, adventurers and treasure hunters all over skyrim started to receive invitations to the Oblivion tower. This was a tower that the Vuldun order had built and summoned creatures from oblivion to inhabit. It was to be a testing ground where only the mightiest warriors and mages could pass. The reward for passing was to become part of the Vuldun order. Because Dusil had now developed the ability to create teleport statues, many travelled to the tower to investigate but only a few got passed the creatures of oblivion. The order grew over many hundreds of years, during this time the order started to erect the teleport statues throughout skyrim. Then one day the entire order vanished. it is believed that Dusil had made a deal with a daedric prince for the teleport magic and once the order had completed his work they where taken to Oblivion. Many have tried visiting the tower to find out the truth but nobody has ever returned.

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-Description-


If you can conquer the towers the Vuldun Tower will serve as everything you need, there are book shelves,chests, plaques, manniquins, a kitchen, barrels, a bedroom, blacksmith halls, an enchanting area, alchemy station, garden, a merchant, and a lot more including the teleport room which instantly takes you to six of the major strongholds.


New to this MOD is the master bedroom and halls with trainers in restoration, illusion, conjure, destruction, alchemy, enchanting and alteration. The Vuldun Shrine has also been added where you can receive Vuldun's grace.

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-Upgrade 1.0-

A vault has been added to the private quarters.

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-Requirements-


- Only skyrim required, no other plugins.
- Can be used along side my dovahkiin lair plugin.
22 Comments
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Soul Reaper Gaming Oct 4 @ 11:23pm 
Also, add some books in the bookshelfs or remove some and replace it with something else, I have all the books and one room can hold them all.
Soul Reaper Gaming Oct 4 @ 11:01pm 
Just an idea, Make the strongbox into a chest, I walked over it like ten times before I saw it.
princepyrocian Sep 30 @ 5:56pm 
it would be cool to have a mini teleport to vuldun tower hidden in the archmage qaurters;)but you would have to get the key off dusil and find it or something just an idea
Donnookie Sep 4 @ 8:26pm 
curious what the console code for the necklace from that spectral guy is? saw i could disenchant it and thought i could use on other items.and the dark sacrifice enchantment is in my list and cant be put on anything :/ would love that necklace back though
Musicbonkers :D May 3 @ 7:18am 
unable to find the key to open the portal in the first room, where it is?
iamautfan Jan 18 @ 10:47pm 
This is a work of art. Best garden in all of all Skyrim. Teleport portals are a nice touch. Wish you crafted mods that were quest oriented. I'm sure they would be DLC worthy. If anything like this mod, they would also be EPIC.
cartman310  [author] Nov 3, 2012 @ 3:43am 
Should be visible on map from start on the north coast. Go west along the coast from solitude.
lewisdeceptionansell Nov 2, 2012 @ 3:37pm 
Where is the tower? I can't seem to find it.
derpy's muffin button Oct 16, 2012 @ 1:57pm 
thanks finnily got in its vary well done
cartman310  [author] Oct 6, 2012 @ 12:48pm 
Once u have the key from the strong box use the teleport in the middle of the room (the four staues in the middle of the, just above the well is the activator to click on) to teleport to the vuldun tower. make sure u have the key from the daedra with the helmet, this is the key to open the vuldun tower door.