Total War: SHOGUN 2

Total War: SHOGUN 2

780 ratings
Radious Total War Mod - Sengoku Jidai version
Tags: Mod
File Size
75.753 MB
Sep 27, 2012 @ 2:56pm
Apr 1, 2013 @ 9:42am
3 Change Notes ( view )

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Radious Total War Mod - Sengoku Jidai version

In 1 collection by Radious
Radious Total War
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Radious Total War Mod - Sengoku Jidai Version

Overview - Complete game overhaul mod, which offers to players big changes in campaign AI, diplomacy, land and naval battles, adding new units, new abilities, changing buildings, rebalancing all unit stats and costs, reworking experience system and much more.

Fix broken sounds - Sound Fix – Sinfonia Semplice[]
All Radious Total War Shogun 2 Official Posts and Mod Descriptions -
Radious TWC Shogun 2 Mod Station[]

Links and Resources

Team Radious on Patreon - Future of modding is here!

Follow us into new home, where we can enhance and improve our mods, support them with best quality updates and create much more. Not just mods, but also modding tutorials, videos, forums, let’s play and much much more. We are planning to create an epic modding community, release new content, new mods, update active ones, and much more! Join us to see what the future holds!
We are looking forward meeting you much closer than ever before! - Team Radious


To CA for the game Total War: Shogun 2, to Valve for the Steam Workshop, and to the community for its help in our efforts to make this mod a reality.

Shogun 2 Steam Contributions
Radious Unit Pack 1 - Rise of the Samurai Campaign
Radious Unit Pack 2 - Sengoku Jidai Campaign
Radious Unit Pack 3 - Fall of the Samurai Campaign
Radious Total War Mod - Rise of the Samurai Version
Radious Total War Mod - Sengoku Jidai Version
Radious Total War Mod - Fall of the Samurai Version
Popular Discussions View All (4)
Mar 30 @ 8:12am
units without any names
Dec 28, 2015 @ 9:27am
Problem with flags
May 13 @ 12:28pm
White Mouse Cursor on right side of campaign map.
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Radious  [author] Jun 3 @ 10:52pm 
TWC Modding Awards 2016 - Results:

Thank you all for the great support, we scored this year really big time! Won everything in Warhammer and ended up on many first, second and third places in older TW games.

Team Radious project is growing every day. We have plenty news there and much more on the way! Join us at

We are far more then just popular Radious mods and offer things for the whole community!

Thank you again.

Team Radious
DirtNap May 10 @ 12:10am 
I tried out the Sengoku Jidai era stuff and...yeah Ninja spam is a Thing. Barely 30 turns in and the AI is doing nothing but building ninja armies. Which while I guess could be a thing, I get tired of fighting 8k ninja doom stacks.
Taggart *T*R*Y* May 9 @ 5:12am 
Realistically speaking battles take a long time to fight. Unless the attacks are on the level of decisiveness of Napoleon or slaughters like Gettysburg or Fredericksburg, they take a long time to fight. It's not as simple as "my troops are better than your troops." It's part of the reason maneuver was so important in the style of warfare see in the total war games. Back then, your army would best succeed if you were in a good formation or position before the contact was actually made. Even then, it's not uncommon for a battle to take a full day back then. If you dont want that, cool, just wanted to mention its similarity to historical combat.
Sagara Sousuke Apr 14 @ 4:47pm 
Anyone knows a mod that makes the AI play like on this mod? The AI is much smarter on this mod, but i don't like how cheap upkeep is and how morale of units is too high.
Wulfhund Apr 12 @ 2:18pm 
Great mod, but would be better if it was more historical. Also didn't like how clans don't really have their unique units anymore as any clan can recruit another's units (i.e. Fire cavalry can be recruited by everyone, not just Takeda)
Enkeli kuoleman Apr 11 @ 12:29pm 
Balance. :( Is bad.
Xhilusius Apr 10 @ 3:00am 
Such an awesome mod, were it not that the amount of units now gets extremely cluttered. I end up not using the mod because of this, anyway to get the mod without units? Or some light version with only 1/3 of the extra units.
musicninja98 Apr 9 @ 9:11pm 
Been having a small issue with my campaign. AI loves to lease land to Portugese and then I cannot destroy said building. Thus leaving me stranded using up two building slots one for the leased land and the other for the Buddhist Temple and monk to balance out the Conversion factors.

Also Ninjas are op and the only unit the AI builds.
speerhead55 Apr 2 @ 10:05pm 
The morale in this is insane. In a defensive siege I was having to kill all but the last maybe 10 men in a unit before they would rout. Not being able to rout an enemy is kinda a big deal
Satan's Coconuts Mar 28 @ 4:26pm 
I love this mod and this game and have for years. That said lately I've been having problems where it keeps saying that the mod "failed to download" how can I fix this?