Killing Floor

Killing Floor

894 ratings
KF-TheTestmap-2
 
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File Size
Posted
Updated
10.547 MB
Sep 26, 2012 @ 12:04pm
Jun 19, 2015 @ 7:04am
21 Change Notes ( view )

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KF-TheTestmap-2

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Description
This is a vastly improved version of Anaemix's original testmap. The map has been designed to be the perfect practise environment and for multiplayer usage.
You can neither level up your perks nor gain achievements on it, it's for practise purpose only!

Download And Installation:
1. Press subscribe to trigger the download.
2. If your Killing Floor is already running, you have to restart it so the game can load the map.

Direct Download Link:
{LINK REMOVED}

Features:
  • All DLC and achievement weapons unlocked
  • Instant respawn
  • Different layouts to choose from
  • Ingame simulator
  • Kiting arena
  • Boss arena
  • Single/Squad spawners
  • Display correct head hitzones and all other hitboxes
  • Display crosshair
  • Information on damage output
  • On the fly switching to spectator and vice versa
  • Trade everywhere using GUI trader
  • All event monsters can be spawned
  • Add/remove dummy bots
  • Health/Vest/Ammo pickups spread over the map
  • Custom perk/weapon/monster support

Incompatibility:
  • Scary Ghost's Super Monsters Mutator (those monsters can be added using 'KFTheTestmap.ini' instead)
  • Scrn Balance

New Commands:
All of them can be executed using the 'Testmap' tab which resides in the mid-game-menu.

Testmap Configs:
- KFTheTestmap2.ini
- KFTheTestmap.ini (outdated)

Forum Link:
Tripwire Forums[forums.tripwireinteractive.com]

Special Thanks:
User Juna_gj_s_kombaina for providing a server to play on and excessive testing.
Furthermore, users Earthquake, MRU, djent, Mr.Ping, S., Victoria, Agent_Vealckowsky for excessive testing.
Also a special thanks to users becoming-insane (and thanks for recording testmap videos), ~Ren~, Nebhead, wuzzy, cmicroc, Jedi Mart and Marco for a lot of feedback, ideas and help!

Important Note:
When hosting KF-TheTestmap-2 in listen mode, clients connected to server will disconnect on map change.
This is needed to enable perk progression on listen servers after KF-TheTestmap-2.
This does not apply to dedicated servers!

Changelog:
View Changelog

Donation:
If you really like my content and want to support me creating further mods I will really appreciate it!
Paypal 1€ Donation[www.paypal.com]
Popular Discussions View All (3)
5
May 29, 2014 @ 3:50am
Changelog
Mutant
0
Jun 19, 2015 @ 7:52am
Usage of KFTheTestmap2.ini
Mutant
0
Nov 15, 2013 @ 10:32am
Usage of KFTheTestmap.ini
Mutant
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492 Comments
UAT | SuperPato © Sep 14 @ 5:24pm 
Now i can play in HoE! And all thanks for this map
Mutant  [author] Sep 13 @ 12:25pm 
Thanks mate, I appreciate your vote!
Muffs Aug 15 @ 8:09pm 
Great map helped me a lot to git gud at the game! you have my thumbs up
Mutant  [author] Jun 29 @ 3:08pm 
Next to the traders there are signposts where you can add/remove dummy bots that increase the difficutly.
Darcus Jun 24 @ 12:04pm 
Thanks for the great map. But can I ask a question? How I can set Patriarchs HP to 33k? U know make the zeds have HP like in 6 man HoE game.
Mutant  [author] Oct 20, 2016 @ 1:10pm 
Not that I know of.
Essah Oct 19, 2016 @ 2:32pm 
Is there original version of this map on workshop? I cant find it
Bob. Sep 28, 2016 @ 5:52pm 
tank's
Mutant  [author] Sep 28, 2016 @ 3:11pm 
No it's not, the custom scripts within the map de-whitelist it.