721 ratings
File Size:
7.675 MB
Sep 26, 2012 @ 12:04pm
Jul 3 @ 12:02pm
20 change notes ( view )
This is a vastly improved version of Anaemix's original testmap. The map has been designed to be the perfect practise environment and for multiplayer usage.
You can neither level up your perks nor gain achievements on it, it's for practise purpose only!

Download And Installation:
1. Press subscribe to trigger the download.
2. If your Killing Floor is already running, you have to restart it so the game can load the map.

Direct Download Link:

  • All DLC and achievement weapons unlocked
  • Instant respawn
  • Different layouts to choose from
  • Ingame simulator
  • Display of correct head hitboxes
  • Information on damage output
  • Single/Squad spawners
  • On the fly switching to spectator and vice versa
  • Trade everywhere using GUI trader
  • Add/remove dummy bots
  • Health/Vest/Ammo pickups spread over the map
  • Custom perk/weapon/monster support

  • Scary Ghost's Super Monsters Mutator (those monsters can be added using 'KFTheTestmap.ini' instead)
  • Scrn Balance

New Commands:
All of them can be executed using the 'Testmap' tab which resides in the mid-game-menu.

Change the layout, integrate custom weapons/perks/monsters, read this:
Usage Of KFTheTestmap Config

Forum Link:
Tripwire Forums[forums.tripwireinteractive.com]

Special Thanks:
User Juna_gj_s_kombaina for providing a server to play on and excessive testing.
Furthermore, users Earthquake, MRU, djent, Mr.Ping, S., Victoria, Agent_Vealckowsky for excessive testing.
Also a special thanks to users becoming-insane (and thanks for recording testmap videos), ~Ren~ and Nebhead for a lot of feedback and ideas!

View Changelog

If you really like my content and want to support me creating further mods I will really appreciate it!
Paypal 1€ Donation[www.paypal.com]
Popular Discussions View All (2)
May 29 @ 3:50am
Nov 15, 2013 @ 10:32am
Usage of KFTheTestmap Config
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wooky@break Nov 16 @ 1:26am 
The best part was donation on the end. ^^
BlueGh0st13 Oct 23 @ 12:30pm 
Mutant  [author] Oct 19 @ 7:25am 
You are playing the wrong map: KF-TestMap-unlimited-XMax
This is about KF-TheTestmap.

But the error is due to the devs having changed some code some patches ago breaking this map (KF-TestMap-unlimited-XMax).
(SG)LolsZombie Oct 19 @ 6:01am 
<- UObject::StaticLoadObject <- (Engine.Level None.MyLevel KF-TestMap-unlimited-XMax) <- LoadLevel <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
(SG)LolsZombie Oct 19 @ 6:01am 
and the other half
(SG)LolsZombie Oct 19 @ 6:01am 
Build UT2004_Build_[2004-11-11_10.48]

OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 2396 MHz with 4095MB RAM
Video: Intel(R) HD Graphics 4000 (2702)

Can't create object ZombieClotBase0: class ZombieClotBase is abstract

History: UObject::StaticAllocateObject <- (ZombieClotBase ZombieClotBase0) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (ZombieClotBase0 41135) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Package.LinkerLoad 41135)) <- ULevelBase::Serialize <- ULevel::Serialize <- LoadObject <- (Level KF-TestMap-unlimited-XMax.myLevel 41135==41135/1733567 40976 1201) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad
(SG)LolsZombie Oct 19 @ 6:01am 
ill post the half of it
(SG)LolsZombie Oct 19 @ 6:01am 
hmm ill try

Mutant  [author] Oct 18 @ 1:55am 
Could you please post the whole error and maybe even the KillingFloor.txt log content (found in killingfloor/system folder)?
(SG)LolsZombie Oct 17 @ 4:35pm 
i get a weird error for no reason