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Bots mutator
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File Size:
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0.192 MB
Sep 23, 2012 @ 12:38am
Aug 24 @ 11:04am
6 change notes ( view )
Description
On silent times or playtesting you can bring in bots to aid you in the combat.
You run this mutator by adding mutator "Bots Mutator" in from the list.

It contains following features:
- You can alter what perks they should use and what perk level range they should be on.
- You can order to follow or hold position, by pressing Use key at them.
- They will give you cash if you are low on some (and they have a lot more of it).
- They will even give cash to each other if they need.
- They can use appropriet taunts at specific situations.
- They will help you weld/unweld doors.

More information/menual download link from here:
http://forums.tripwireinteractive.com/showthread.php?t=43941

Mod files:
System/KFBots.ini
System/KFBots.u
System/KFBots.ucl
Popular Discussions View All (5)
3
Dec 8 @ 8:56am
Please help, how do i make the bot mutator show up in mutators option?
The watermelon leader
5
Jan 1 @ 8:08pm
Required Fix for Latest KF Patch
╬ Apologize ╬
1
Aug 5 @ 3:03pm
Disable AI. How to make them stay and do nothing?
‎Flammable
205 Comments
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Ander Dec 13 @ 11:36am 
Não é Whitelisted, tu joga com eles mas as perks não upam, nem baixem se vocês querem upar
Furseiseki Dec 13 @ 1:55am 
as you might imagine, there are bugs a gripes aplenty, but it's still good to have.
Gamer Dude Dec 8 @ 2:23am 
1. ok, I will admit that having the field medic perk progress through bot healing seems like a no then, but to be fair it wasn't my idea in the first place. also in response to impulsive, i already know healing grenades count in solo but it doesn't work in ServerPerks.
2. to be honest, making the bots go to the trader is really all i needed. Because then i can have them as a major assisstant (have them kill off all the zeds while i do the objectives.)
LONExWULF Oct 22 @ 5:10pm 
I downloaded the mod but it wont show in the Mutator's list
bundestrojaner Oct 22 @ 1:03pm 
@Marco I would love this mod even more if you added and option in the configure menu to disable clipping, I hate it when I get stuck in a hallway and they WON'T MOVE. Other than that great mod.
Thanks anyway, cool mod. Not sure if this has already been mentioned, but the bots autotarget cloaked stalkers. Other than that, very realistic, the A.I. is very well done, i haven't encountered any glitches and they are actually helpful. Great job!
Marco  [author] Oct 21 @ 12:02pm 
Unfortunately no, it is hardcoded.
Thank you, is there any console command I can use to change that threshold?
Marco  [author] Oct 20 @ 8:00am 
@Daemon, the bots are programmed to give you cash if you have less than 250 £ and they selves have more than 900 £.
@Gamer Dude, 1 - I can not make that happen because problem lies within healing weapons themselves, and replacing the functionality of that is not too simple.
2 - I can make bots go to trader on objective mode, but making bots do the objectives is next to impossible (because the objective base code contains no AI hints on how to do objectives).
Awesome mod, but how do i make the bots give me money?