119 ratings
Raccoon International Airport - MP
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File Size:
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99.477 MB
Sep 22, 2012 @ 8:10am
1 change note ( view )
In 1 collection by KiCk3R
Raccoon International Airport
3 items
Description
Raccoon International Airport - Multiplayer Version

Guys, there is a fix. You must download and install a mutator to enable the old specimens. First, download the Mutator from HERE: http://team-gmk.com/dox/CustomSpawnFix.rar , Once downloaded, place the contents of the file into your SYSTEM folder in Killing Floor. Enable the mutator before you start the game and everything will be OK!
19 Comments
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KiCk3R  [author] Sep 13, 2014 @ 5:06pm 
Guys, there is a fix. You must download and install a mutator to enable the old specimens. First, download the Mutator from HERE: http://team-gmk.com/dox/CustomSpawnFix.rar , Once downloaded, place the contents of the file into your SYSTEM folder in Killing Floor. Enable the mutator before you start the game and everything will be OK!
KiCk3R  [author] Aug 22, 2014 @ 1:00pm 
Guys, It has come to my attention that the original Killing Floor "Zeds" are no longer spawning in any of the levels I created. This is obviously a failure on my part for relying on Tripwire to use the old specimens. This is way too much work for me to fix. I just don't have the time anymore for the Killing Floor editor (as much as I loved it). As such, I will be looking for someone to take my Killing Floor maps from me to maintain and care for it as much as I did. It's been a fun adventure, but for me... it ends here :(

I thank you for playing my maps. I hope it brought you great pleasure in playing, as much as it did for me making them.

Yours, signing off,
KiCK3R
Sanae Oct 5, 2013 @ 12:17pm 
me too . this map have so many bug
禍霊夢 Oct 5, 2013 @ 12:15pm 
and... this map have so many bug
Sanae Oct 5, 2013 @ 12:14pm 
where to go at end? v v v v
禍霊夢 Oct 5, 2013 @ 12:12pm 
I finished this map only about 180s and...where is the end ;w;
H4z4rd Sep 17, 2013 @ 1:37pm 
Cool!
DEMONICA Aug 11, 2013 @ 10:06pm 
Seems to be broken.
VOLT Mar 2, 2013 @ 5:38am 
where to go at end?
KiCk3R  [author] Dec 13, 2012 @ 9:16am 
Dear Subscribers, During KF events such as "Halloween Horrors" and "Twisted X-mas", some of the maps I have created will not work correctly until the KF Event is over. You may notice "Invisible Zeds" and will have no gameplay opportunity at all. This is because Tripwire Interactive turn off the "normal zeds" until the Event is over.
Apologies for any inconvience, KiCk3R.