Portal 2

Portal 2

99 ratings
The Asylum

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The Asylum

Based on a previous chamber, now with more sanity. New design to make your stay more comfy.

(big) update 4: changed design and prevented unintended solution by Mevious

update 3: changed a tiny bit to achieve 100 % intended solution, thx Geneosis
update 2: fixed yet another unintended solution, thx again
update 1: fixed unintended solution, thx Dreamer
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kzru_hunter Jun 14 @ 4:17am 
Very good Worthy map
jandlml Jun 4 @ 9:16pm 
excellent map,maybe im improving a little. finished this myself
N Twirl Feb 17 @ 6:46am 
Very nice ! Your change is a lot better.
toncica  [author] Feb 17 @ 6:22am 
Thanks for the suggestion. The changeable portal surface connected to the laser button used to be in the intermediate room. I have restored that now. That means the antline target is not in direct sight, which is less ideal, but that should force the fizzler move. The change is visible in the preview picture.
N Twirl Feb 17 @ 6:12am 
Hello again. I thought about your map last night :). I really think that you should force your nice fizzler move at the end. To do so, you could remove the second portable surface in the second room when lazer is activated. You could have a portable surface underneath the platform instead (that could be there the whole time i guess). It would prevent a jump back to the main room from the intermediate room. . Could it work ?
N Twirl Feb 16 @ 7:07am 
Nice to hear ! I'll check the other maps then :)
toncica  [author] Feb 16 @ 7:01am 
Thanks. That's cool, as long as you do the yoyo move it's fine. Thanks for playing. :)

As for other maps of this "caliber", many of my maps are actually quite harder. Turret Challenge is usually well received and shouldn't be more difficult than this one.
N Twirl Feb 16 @ 6:36am 
Yes, I just watched the walkthrough and mine differs a bit from it. I don't destroy the companion cube to get it past the fizzler in the second room. Instead, I portal it, therfefore loosing my portal in the main room (I have 1 portal in the "intermediate room" and 1 in the second room). Then I do the "yoyo thing" to get the companion cube on the button which activates the lazer, keeping my portal in the "intermediate room". I go back to this room with the lazer cube, and thanks to it get to create a portal in the main room, to end the map . Small variation, wanted to let you know :)
toncica  [author] Feb 16 @ 6:28am 
If you had played the map in 2012 when I first published it, that would have been an option. But that was not intended and I (hopefully) have fixed all unintended solutions. Above is the solution video to compare, let me know if your solution differs from that.
N Twirl Feb 16 @ 6:13am 
Very nice map ! Congratulations ! Few surfaces and much Thinking.
I don't know if it was intended but I was expecting to use the bottom fizzler at the entrance in the second room to destroy the companion cube when it drops from the cube dropper (as we used the fizzler in the main room basically) . It was missleading and therefore made it difficult but it would have been so nice to use it that way :)
If you have other maps of the same caliber to advise, I would gladly take them !