Killing Floor

Killing Floor

221 ratings
No Spectator Film Grain Texture Mod
 
Rate  
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
0.490 MB
Sep 21, 2012 @ 12:50pm
Sep 21, 2012 @ 7:21pm
3 Change Notes ( view )

Subscribe to download
No Spectator Film Grain Texture Mod

Subscribed
Unsubscribe
Description
This is a simple texture modification that disables the film grain overlay during spectator mode. This mod is fully client-side and works on-line! You're free to play in any of your favorite servers with perks enabled!

THIS MOD REQUIRES ADDITIONAL INSTALLATION STEPS. EITHER CHECK THE IMAGE ABOVE OR FOLLOW THE STEPS BELOW.

INSTALLATION INSTRUCTIONS
1. Subscribe to this item and run Killing Floor. Wait until you see the message that says this mod has been downloaded.

2. Close Killing Floor and then go to the following directory:
C:\Program Files (x86)\Steam\steamapps\common\killingfloor\

3. Copy the new file you find there: "InterfaceArt2_tex.utx"

4. Paste this file in the subsequent "Textures" folder (C:\Program Files (x86)\Steam\steamapps\common\killingfloor\Textures). Overwrite the original when asked.

Congratulations, your spectator vision is now free of film grain!

Are these steps too cumbersome for you? If so, I recommend downloading my release on the Tripwire Forums instead as it uses a simpler "drag+drop" installation method:
http://forums.tripwireinteractive.com/showthread.php?p=1065257
< >
41 Comments
McChickenSandvich Sep 10 @ 5:18pm 
'the mod texture error crash sometimes
---------crash message
History: UTexture::Update <- FD3D9RenderInterface::HandleCombinedMaterial <- FD3D9RenderInterface::SetSimpleMaterial <- FD3D9RenderInterface::SetMaterial <- FCanvasUtil::Flush <- UCanvas::DrawTile <- UCanvas::DrawTileStretched <- UCanvas::execDrawTileStretched <- (LobbyMenu Package.LobbyMenu @ Function KFGUI.LobbyMenu.DrawPerk : 040F) <- UObject::ProcessEvent <- (LobbyMenu Package.LobbyMenu, Function KFGUI.LobbyMenu.DrawPerk) <- UObject::ProcessDelegate <- GUIPage::Draw <- (LobbyMenu Package.LobbyMenu) <- GUIController::NativePostRender <- UInteractionMaster::MasterProcessPostRender <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level KF-WestLondon <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
TheOneHitPupper Jul 19 @ 4:46pm 
Causes my game to not launch.
OG Dutchy | Mar 19, 2016 @ 3:24pm 
i wish i knew about this mod back in 2012
viobru Dec 12, 2015 @ 2:41am 
How do you do this on mac?
Funkynutz Apr 23, 2015 @ 4:56am 
Workshop isn't downloading it (is it still supported?), but I just grabbed it from the forums... Game looks SSSOOOO much better now :)
windfisch Dec 13, 2013 @ 9:26am 
Thanks a lot! I totally forgot that i had this installed until i reset parts of my gamefolder and (again) realised how annoying the grain is :-)
Coca JDM Nov 18, 2013 @ 4:11pm 
Thanks for all these awesome mods ! You make everything in game look better , can't wait to see ur next project .
Rocket Poop Nov 5, 2013 @ 4:09pm 
Oh ok cool thanks!
Revenant100  [author] Nov 5, 2013 @ 4:06pm 
There is no film grain during the Trader menu. However, this does disable the film grain at the main menu.
Rocket Poop Nov 5, 2013 @ 2:03pm 
Does it turn it off in the menus too? Including the trader?